Early childhood development

Infollution Zero

  • 0 tags
  • 0 followers

Baby's Space - A Place to Grow

  • 0 tags
  • 0 followers

Ubuntu Self Help Educare Resource Centre

  • 0 tags
  • 0 followers

Expeditionary Learning

  • 0 tags
  • 0 followers

Eltern AG (Parenting Community)

  • 0 tags
  • 0 followers

KABOOM!

  • 0 tags
  • 0 followers

Creche Carochinha (Fairytale Nursery)

  • 0 tags
  • 0 followers

PAPILIO

Papilio is a program for kindergartens for the early prevention of the development of addiction and violence problems. It promotes social emotional competencies and reduces first instances of disturbed behavior. It protects children against the development of addiction and violence problems.

  • 0 tags
  • 0 followers

New School Fund: Back to the People

The New School Fund (FEN): Back to the People rethinks learning systems to improve the quality, relevance, efficiency, and sustainability of education. By adapting its innovative New School model to local community contexts, FEN aligns education with need.

  • 0 tags
  • 0 followers

Trivselprogram (Wellbeing Program)

Trivselprogram is shifting the norms in classrooms across Scandinavia to unleash the active, playful, and empathetic nature of young people. Through a peer-based role modeling approach to recess, TL is building a future where youth consider it “cool to be nice.”

  • 0 tags
  • 0 followers

Gyan Lab (ADD-on-GYAN)

ADD-on-GYAN Educational Services Pvt. Ltd is a venture established in order to reduce the many problems present in the Indian Education Sector and bridge the widening gap between theoretical and practical education in India. We began operations as a Start-up Company at Manipal University - Technology Business Incubator on 20th January and registered as a Private Limited company in July, 2011.

  • 0 tags
  • 1 follower

GMO Risk or Rescue Group: Helping Consumers Decide

Location

main

When it comes to genetic food engineering, claims are often made about farmers ability and interest to adapt. And how about vitamin-rich rice? ... Are these realities or misrepresentations? Tell us what you think here

[Also check out our GMO Risk or Rescue competition. Share your idea or initiative to get noticed and to be eligible for various  prizes. Submit your entry by October 21, 2009.]

Isara

  • 0 tags
  • 0 followers

Teaching English in a Buddhist Monasteries

As a volunteer in Teaching English to Buddhist Monks Program, you will provide basic conversational English instruction to Tibetan and Nepali children. As a unique facet of this placement, volunteers will witness and participate in traditional Buddhist rituals when happening in the monastery.

  • 0 tags
  • 0 followers

Totohealth

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: SILENCER STUDIOS.

SILENCER STUDIOS

About You

read more ↓↑ hide↑ hide

About You

First Name

Eberenna

Last Name

Nwanjoku

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

SILENCER STUDIOS

Project Subtitle

EDUCATIONAL GAMES

Select the stage that best applies to your project

Start-Up (a pilot that has just begun operating)

Year founded

2013

Is your organization a

For‐profit

Organization Country

Nigeria, EN, Enugu

Country where this project is creating social impact

Nigeria, Nigeria

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

Silencer Studios develop games for different platforms, having in mind that there is a big gap between education and gaming, with more students choosing games over their class work. Our idea is to create educational games that would make learning easier. We aim at creating a fun learning environment

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if our educational life is as fun as our social life?

Problem: What problem does your solution address?

We realized that public game houses are very big problems in Nigeria and some African nations. Most young people especially boys spend 80% of their allowances and time in these game houses. Most of them abandon their classes and most of their school assignments just to go to these game houses to “enjoy” their selves. Due to the huge amount of time they spend in these game houses they hardly have time to read their books.

Solution: What is the proposed solution?

We believe beyond any reasonable doubt that if we embed our studies in the games that we play, our children will enjoy their classes and learn faster and better.All we need to do is to develop games as interesting as the normal games in the game houses or something better, this way the students will still love to play it.Most schools in Africa have at least 2 computers in their computer room, so all we need to do is build the games for windows platform and sell to the schools and then make sure we embed about 80-90% of the practical aspects of their studies into these games, and develop for different grades so that the more they play, the more they understand their class work.

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

Most people told me that gaming cannot be mixed with education and it is totally impossible to merge this two worlds, and I believed them until my SS2 in the secondary school when I came in contact with a game called “DIE HARD4” this game taught me “REFLECTION AND REFRACTION” (A physics topic) more than any other textbook and teacher I have ever seen. At that point I believed that Game also be used to teach in schools. I searched for more games to see if I could see any other game that can explain my school topics to me better but I did not see.

Impact: What is the impact of the work to date and expected impact in the future?

we are still in the start up stage, and we are not fully developed yet. We are still mapping out the project because the games that we develop are not educational but we want to embark on the educational games to help make our learning environment fun. Most games that we play today are not educational, and they only serve one purpose, they create fun, but this project is entirely different because these games will create fun and also educate. when we successfully develop these games, we are going to test them in Nigeria, and when they receive the desired results, we will then distribute it to the rest of Africa, in order to help save a lot of African youths who waste their time in these game centers. When we expand the business, we are going to build game studios in most African nations to help educate young people on how to develop games and create job opportunities for them.

Full Impact Potential: What are the main spread strategies moving forward?

Once the project has fully commenced there will be adverts on social networks to attract customers and create awareness for the program. We hope to sell the game software to about 75% of the Nigerian institutions and available in almost 30% of Nigerian homes. The number of sales we make will determine how successful the project has been, another success determining factor will be the performance of students after playing the game. If the game is able to Educate and at the same time create fun, then we have achieved our major aim. From Nigeria we will then move to other African countries.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

we are still making small money from the games we develop by adverts and In-app purchases,and some family and friends who believe in our dream, but this is not enough to finance the project at hand. If we should get a financial support, we will be able to carry out the project, money will be made by selling this software to institutions and homes. We will then gradually open game studios in most African nation with the money we made.

Funding: How is your project financial supported?

Friends and family, Businesses, Other.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

Educational games are very few in the world, and most African game companies don't think about it. Most people just want to develop their games and make money out of it regardless of the negative impacts of these games on the younger minds. In Nigeria we have two of the best game companies in Africa which are Kuluya and Maluya. These companies develop online games, their games can only be played with internet and they are not educational too. we develop games that you can play at anytime, or anywhere whether there is internet or not and most importantly the new ones will be educational too.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

Growing in one of the areas of south eastern Nigeria, me and some of my team mates were influenced greatly by video games as we spent most of our time at public game houses, where we played game for many hours "enjoying ourselves" and lavishing the little savings we had. Some of our peers dropped out of school as a result of the negative influence that these game houses had on them, others stole from their parents in order to afford a session in these game houses. But my life changed when i played "DIE HARD 4", it taught me Reflection and Refraction, better than my teacher. I decided that I will move into game developing to create more games that will help people understand more about their studies and help make our learning environment fun

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

At the moment we have about 30-40 workers. Due to lack of fund to pay salary, most of them are part-time worker we only invite them to work when there is a project at hand and after that they are paid off.If this project should commence fully, all the workers will be summoned and even more people will be employed because of how big the work is, we believe that this project will yield a lot of profit which will make us employ more full time staff.

Supplemental

read more↑ hide↑ hide

Awards: What awards or honors has the project received?

None at the moment

Where have you learnt about the competition?

internet

Tell us about your partnerships:

At the moment, We are not partnering with any organisation at the moment, we will make use of our staff and freelancers who care to join in the project.

Challenges: What challenges might hinder the success of your project and how do you plan to overcome them?

There could be a possible risk of misuse of fund, and we hope to solve this by keeping the accountant on steady check and putting a very professional accountant in charge to avoid unnecessary errors. In order to avoid copyright there will be a strong patent and copyright laws on all our games. There might be low sales of the game software, but we are going to start social network and media adverts to make people aware of the game software in order to boost sales.

References: Please provide two references with a two-sentence biography, email address, and phone number for each

Adejoke Aderibigbe
Email; Adejokemail@yahoo.ca
Phone number; 08023523939
She is the Principal Consultant at Beamaz Consulting.
She schooled in the university of Lagos.
Ope Ajayi
Email; danope4u@gmail.com
Phone number; 08034906318
Lead creative director at designHIVEinc, lead director/instructor at the hive institute.
He studied Architecture in the university of Ibadan.

Quality Education for Rural India

Mission
To Enable better Quality in education for the Children in rural remote areas through Inspired learning.To empower local teachers with a Tablet/PC and a projector loaded with activity-based lesson plans for each day.

  • 0 tags
  • 0 followers

The Chonde Project

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: The Chonde Project.

The Chonde Project

About You

Organization: Succeed Magazine more ↓↑ hide↑ hide

About You

First Name

Alinafe

Last Name

Chimwele

About Your Project

Organization Name

Succeed Magazine

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

The Chonde Project

Project Subtitle

play your way through life..

Select the stage that best applies to your project

Idea (you're poised to launch)

Year founded

Is your organization a

Not registered

Organization Country

Malawi, Lilongwe

Country where this project is creating social impact

Malawi, Lilongwe

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

Problem: What problem does your solution address?

Solution: What is the proposed solution?

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

Impact: What is the impact of the work to date and expected impact in the future?

Full Impact Potential: What are the main spread strategies moving forward?

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

Funding: How is your project financial supported?

.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Supplemental

read more↑ hide↑ hide

Awards: What awards or honors has your solution received, if any?

Tell us about your partnerships

Challenges: What challenges might hinder the success of your project and how do you plan to overcome them?

How does your idea help young people create bright futures and improve opportunities for meaningful and long-term careers?

Target Age Group(s): What age group(s) do(es) your solution target through it's programming?

Intervention Focus: Identify which of the following best explain key parts of your solution

Do you have separate programs or initiatives that target the following types of populations?

Impact - Reach: How many people did your project directly engage in programmatic activities in the last year?

Please select

Number of People Directly Employed by Your Organization

Please select

Number of Volunteers

Please select

Does your project utilize any of the innovative design principles below? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Is your project targeted at solving any of the following key barriers? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

you are not supposed to be unemployed campaign

Giving youths a paradigm shift from depending on their certificates for already-made jobs to helping them identify, maximize and release their potentials for a life-long career and to give youths adequate skills that they could exchange for money in the market place.

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: you are not supposed to be unemployed campaign.

you are not supposed to be unemployed campaign

About You

read more ↓↑ hide↑ hide

About You

First Name

owolabi

Last Name

Ramon

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

you are not supposed to be unemployed campaign

Project Subtitle

to initiate a paradigm shift among youths and unemployed graduates

Select the stage that best applies to your project

Growth (your pilot is up and running, and starting to expand)

Year founded

2012

Is your organization a

Non‐profit/NGO/citizen sector organization

Organization Country

Nigeria, LA, Lagos

Country where this project is creating social impact

Nigeria, LA, Lagos

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

Giving youths a paradigm shift from depending on their certificates for already-made jobs to helping them identify, maximize and release their potentials for a life-long career and to give youths adequate skills that they could exchange for money in the market place

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if our youths stop looking for jobs around and discover an aspect of the economy where they could create a niche for themselves for a caree

Problem: What problem does your solution address?

Our youths go to the Univeristy to get a degree that could enable them get (non-existing)" well paying" job after school and when they finish school and the reality dawned on them that things have changed, because they are not well equipped they become trapped in unemployment

Solution: What is the proposed solution?

Government cannot provide white collar job for everyone, the essence of going to school is to go learn a skill that could enable one solve a problem in the society. You can't be unemployed if this is your approach. So we lecture the youths on this, help them identify, maximize and release their potential so that they could become a blessing to the community at large rather than a burden. YOUTH EMPOWERMENT is the key so that our youth could boldly take their place in the community and stop looking for already-made jobs around

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

I met a group of graduate undergoing a compulsory National service corps, they asked me how I could help them get a job, rather than doing this, I engaged them, I tutored them, took them through exercises that will reveal their passions and hidden talents. I organised a skill acquisition for them in the area of natural endownments. One of them who learnt photography during the sessions in 2012 is now a professional photographer with the employee under her

Impact: What is the impact of the work to date and expected impact in the future?

Nigeriann graduates should focus less on their certificates (especially when the certificates refuse to get a good job because of the grade they had or the course they studies) and focus more on themselves, there is an intrisic value in everyone which when developed and the necessary skills are acquired alongside could be exchanged for money and one create a long-lasting career

Full Impact Potential: What are the main spread strategies moving forward?

With this campaign going on, we intend to empower at least 1000 youths per year. This will increase our national GDP, create a start out of seemingly ordinary individual and create job opportunities due to rebounding effects. We intend to have a programme on the media about this and have a workshop that is open 6 days in a week for 12 working hours strictly dedicated to youth empowerment

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

Personal savings, friends and families as well as partners and well wishers

Funding: How is your project financial supported?

Friends and family, Individuals.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

Most motivational speakers only excite people telling them they have gifts and potentials, the audience get excited during the speech and afterwards they go back to their unemployment and poverty. Ours is practical, you can't remain irrelevant and unemployed if you come in contact with our programs

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

I wanted to study medicine at the univeristy of ilorin, I was admitted for physiology due to low Jamb score. During one of our departmental seminars, I was in year 3 then (University of ilorin, ilorin, kwara state Nigeria). The best student in the final year class stood ans asked our HOD; "what can I do with a degree in physiology" that question ranged off the hook in my head. Why would a final year student not know what to do with his certificate? It would have been better if he didn't go to school at all. I looked inwards, I realized I was heading for the same direction so I changed my direction, I began to focus more on my potentials and skills I could acquire that could be used to solve problems in the society

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Owolabi Ramon: degree- holder (full time)- founder
Femi Akinnub: degree holder (full time)- executive member
Moses Akpapan. O'level (part-time)
Caleb Linus. O' level (volunteer)
Owolabi Oladayo (Volunteer)

Supplemental

read more↑ hide↑ hide

Awards: What awards or honors has your solution received, if any?

Tell us about your partnerships

One of the major causes of unemployment in this part of the world is our mindset about going to school and how to use the education obtained from school, I wrote a book concerning it, where I challenge the belief of an average Nigerian about unemployment and what tertiary education is meant for, in 2012, in partnership with Mr Unyime Eyo, Mr Sam Ayodele and so on, we gave about 5,000 copies of this book free to fresh graduates, we created aa blog (www.youarenotsupposedtobeunemployed.yolasite.com) where people could go download the Pdf copy for free and we have since being organising seminars targeted at helping youths discover their hidden potentials, help them polish it, give them business plan to start using the skill for business

Challenges: What challenges might hinder the success of your project and how do you plan to overcome them?

Funds could hinder the success because the targeted community are the unemployed who could be incapable of paying so the services are aimed at mainly empowering the unemployed with little or no returns. We plan to overcome this by getting funds through personal savings, friends and families and partners

How does your idea help young people create bright futures and improve opportunities for meaningful and long-term careers?

There is a potential in everyone which when discovered and utilized could create a star out of an ordinary man. Unfortunately, people focus less on this and focus more on using their certificates to get ready made jobs that are NOT available. So the idea is to help the youth discover their hidden potentials, help them polish them, train them on how to commercialize it and set them up. As long as they are using these potentials to solve problems in the society, they have a career. Also we train some on skills ( like photography, web_design, hat-making and so on) which they can use to meet needs in the society and they get paid and make career out of it. Our belief is; as long as an individual as the knowledge, skill, or talent to solve a particular problem or meet a need in the society, such a person has a career

Target Age Group(s): What age group(s) do(es) your solution target through it's programming?

13-17, 18-35, 36-64.

Intervention Focus: Identify which of the following best explain key parts of your solution

Job Creation, Education - Extracurricular, Professional Development, Entrepreneurship, Training/Skill Development, Community.

Do you have separate programs or initiatives that target the following types of populations?

Other.

Impact - Reach: How many people did your project directly engage in programmatic activities in the last year?

501 to 1,000

Number of People Directly Employed by Your Organization

Fewer than 10

Number of Volunteers

Fewer than 10

Does your project utilize any of the innovative design principles below? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Put Young People in Charge: provide the experiences and skills needed to be resilient, creative, and take action

Is your project targeted at solving any of the following key barriers? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Education isn't preparing young people for the evolving job market

Batonga Foundation of Zambia

Founded in January 2001, the Batonga Foundation is a NGO which is dedicated to eradicate poverty in Zambia. Supporting more than 1000 very young OVC aged between 0 - 7 in the Early Childhood Education development (ECD) allowing children to develop social and psycholigical skills.

  • 0 tags
  • 0 followers

Rural Childhood Development Initiative.

Location

Choma
Zambia
16° 48' 38.376" S, 27° 0' 6.0228" E

Founded in January 2001, the Batonga Foundation is a NGO which is dedicated to eradicate poverty in Zambia. Supporting more than 1000 very young OVC aged between 0 - 7 in the Early Childhood Education development (ECD) program. The program allows children to develop social and psycholigical skills developed following the early learning curriculum. The ECD program focuses on learning through play and the provision of psychosocial support for young OVC.

Totohealth

Totohealth is a social enterprise that, by sending out SMS messages, contributes to the early detection of deviation in the normal development of the child, and informs parents about maternal, newborn and early childhood development and health issues.

  • 0 tags
  • 0 followers

SILENCER STUDIOS

Silencer Studios develop games for different platforms, having in mind that there is a big gap between education and gaming, with more students choosing games over their class work. Our idea is to create educational games that would make learning easier. We aim at creating a fun learning environment

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: Bees for Hope.

Bees for Hope

About You

Organization: Bees for Hope more ↓↑ hide↑ hide

About You

First Name

Edmond

Last Name

Cooper

About Your Project

Organization Name

Bees for Hope

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

Bees for Hope

Project Subtitle

Advancing Local Engagement Against Poverty (A LEAP)

Select the stage that best applies to your project

Start-Up (a pilot that has just begun operating)

Year founded

2013

Is your organization a

Hybrid

Organization Country

Liberia, Monrovia

Country where this project is creating social impact

Liberia, Bopolu

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

Bees for Hope’s is a social entrepreneur program in rural Liberia that help local farmers generate income to alleviate poverty, and provide employment for youths.Through beekeeping, communities are empowered, crops pollinated, source of income generation and family nutritions, and health remedies.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if Bees can be use to fight poverty and save lives by empowering rural women and villages to generate income from beekeeping?

Problem: What problem does your solution address?

Liberia is in a continuous struggle to reduce poverty within its population, especially for youth and families in rural areas. With more than 65% (2.5 million) of the country’s population living at the national poverty line, a quality standard of living is compromised by hardship that consequently reduces the quality of life. Youth unemployment is at the highest peak. Extreme Poverty has the potential to limit human development and progress.

Solution: What is the proposed solution?

In an effort to bridge this poverty gap, the idea of beekeeping came alive. Bees for Hope’s commitment is to establish a social entrepreneur program in rural Liberia to help local farmers generate income to alleviate poverty, and employment for youths. This program seeks to provide local farmers with education and material resources needed for beekeeping as well as learning how to develop a market for honey. By providing a source for rural income generation, youths and villagers can improve their health and stander of living. Early childhood development is essential for developing tomorrow's leaders that will be capable of contributing to society and through Bopolu Child Development and Care center we are developing Liberia future.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

Our social programs create ripple effects in communities and schools and have long lasting effects on the lives of family members. For example, our educational and recreation social impact program at the Bopolu Children Development and Care Center will provide support for the development of healthy, strong, and happy children that will grow up with high quality education foundation, during the productive hours that their parents are engaged with the project. A sustainable environment and the promotion of the conservation of biodiversity is another trickle-down effect of this social venture. Bees pollinate a third of the world’s crops and beekeeping will help increase crop yield in villages, thus, helping reduce food insecurity.

Impact: What is the impact of the work to date and expected impact in the future?

• ECONOMIC IMPACT:
Economic empowerment,
Youth Employment opportunity,
Rural income generation,
Natural Honey ,

• PUBLIC HEALTH IMPACT:
Honey is a sources of nutrition and traditional healthcare remedy

• EDUCATION IMPACT:
Increase in percent of children and girls with higher literacy,
Increase in small business and social entrepreneurial literacy,
Child Nutrition promotion,

• ENVIRONMENT IMPACT:
Sustainable environment and promoting biodiversity conservation,
Increase in crops yield,
crops pollination

Full Impact Potential: What are the main spread strategies moving forward?

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

One important advantage of the Bees for Hope social impact initiative is that it is sustainable and has the ability to support itself over a long period of time. Unlike other social programs that depend fully on donations, Bees for Hope will be capable of using funds generated from its honey production to initiate social impact projects in partnership with the communities and villages where the initiative takes place.

Funding: How is your project financial supported?

Individuals, Other.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

Bees for Hope is an idea that I have been thinking about since 2013, when I was selected, based on my social innovation commitment that focuses on social impact, to participate in the Clinton Global Initiative University (CGIU) in St. Louis, USA. At the conference I made a commitment to establish a social entrepreneur program in rural Liberia to help local farmers alleviate poverty, and improve their health and quality of life, without causing harm to the environment, by becoming involved in the simple act of beekeeping. I branded my commitment Bees for Hope because many people in Liberia can be characterized as prisoners of hope as a result of a fourteen-year civil war (1990—2003) that ravaged their livelihood, a chance at a good education

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

The management team consists of highly skilled and dedicated staff with multiple years of experience. A team of advisors complement the skills presented by the management team. The advisors consists of dedicated individuals from the following professions: education, finance, social work, NGO’s, faith based organizations and advocacy. Each advisor brings enthusiasm, a unique skill perspective and a broad network of contacts to the organization.

Supplemental

read more↑ hide↑ hide

Awards: What awards or honors has your solution received, if any?

Clinton Global Initiative University 2013- Participants

Tell us about your partnerships

I am currently partnering with the Gbonkuma Women Group in Bopolu to carry out the initial phase of the Beekeeping Development Initiative. The Gbonkuma Women Group work with rural women to promote community development and provide opportunities the empower rural women.

I chose to partner with this group because they are organize group and they are very interested in empowering themselves and their rural communities. This group established a day care and children development center to help provide a safe heaven for children who are vulnerable to violence in their communities. They provide primary education for vulnerable children. The group depends on volunteerism and agriculture to support the daycare. Recently, funding ran out and the group could not continue to run the daycare.

Bees for Hope is a business with a social purpose; it is a venture that applies market-based solutions for the purposes of furthering the mission of the organization, generating income and contributing to the challenge of addressing social problems that exist in Liberia. Bees for Hope has a social mission as well as an environmental mission. Our vision is to create innovations that provide opportunities that uncap the potentials for rural income generation and financial independence in rural villages and a society where children will have a chance at a good education, and the possibility of maximizing their potentials.

We are working with this group to provide the women a source of income generation and employment opportunities for youths. Profits generated from the honey production will be use to provide support for the children development center and continue to help provide a safe heaven for vulnerable children.

Challenges: What challenges might hinder the success of your project and how do you plan to overcome them?

The major challenge that might hinder the success of the project is raising fund to start the Beekeeping development project. Recently, plans have been put in place to address this challenge. I am speaking with campus organizations and school administrators at Mercer University to establish fund raising activities that will provide funding for my project. I am 2013 graduate of Mercer University in Macon, Georgia USA. During my time at Mercer I was involved in a lot of extra curriculum including the Senior Senator of the Student Government Association and Founder and President of the African Student Association. I can use my influence and relationship with the school to raise funding to support my project.

Funding challenge is a one time challenge. The Bees for Hope project is very sustainable and after the initial investment the project will be able to support itself.

How does your idea help young people create bright futures and improve opportunities for meaningful and long-term careers?

With more than 65% (2.6 million) of the country’s 4 million population living at the national poverty line, a quality standard of living is compromised by hardship that consequently reduces the quality of life. The only thing these 2.6 million people have is the land and themselves and unless these people can increase the productivity of this land, they are doomed.

Bees for Hope is using the land to increase productivity. As an agriculture enterprise beekeeping does not require land ownership or rental, it can be started with equipment and tools that can be sourced locally and in many instances skills and knowledge for such an enterprise are found within local traditions. As a business enterprise it offers not only diverse products, for example honey and wax among others, which can be sold in local market and internationally become an important source of regular income for farm families but can also provide complementary services such as crop pollination. Moreover bee products improve farm family nutrition and can provide for traditional health care remedies.

There is a need for a social purpose sustainable business approach in order to unleash these people from poverty and break the circle of handout and dependency.

In an effort to bridge this poverty gap, the idea of beekeeping came alive. This program seeks to provide local farmers with education and material resources needed for beekeeping as well as learning how to develop a market for honey. Selected youth organizations will be provided training through a 20% Theory and 80% Practical Approach. Following the training, these groupings will then be supplied the beekeeper starter kits and will have full access to our production facility. These youths will be independent to run their own beekeeping centers with their knowledge obtained from the training or they can work for our project and earn income.

In order for Liberia to rise from the ashes of the bloody civil conflict and maintain the fragile peace, it is uncontestable that poverty must be alleviated as a major step in the right direction. Youths have to be empower using innovation and local engagements.

Target Age Group(s): What age group(s) do(es) your solution target through it's programming?

6-12, 13-17.

Intervention Focus: Identify which of the following best explain key parts of your solution

Job Creation, Entrepreneurship, Training/Skill Development, Rural Economies.

Do you have separate programs or initiatives that target the following types of populations?

Impact - Reach: How many people did your project directly engage in programmatic activities in the last year?

Not Applicable - yet! (we are at the idea stage or start-up)

Number of People Directly Employed by Your Organization

Fewer than 10

Number of Volunteers

Fewer than 10

Does your project utilize any of the innovative design principles below? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Create New Industries: recognize opportunities in the marketplace to build new professions or new markets

Is your project targeted at solving any of the following key barriers? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Lack of youth empowerment

The Autism Support Circle Initiative

  • 0 tags
  • 0 followers

~^Ver Seleccion Colombia vs Canada EN VIVO online

Noticias sobre colombia vs canada en vivo
colombia vs canada en vivo
Partido Colombia vs Canadá en vivo y en directo online
Vavel.com ‎- hace 10 horas
Minuto a minuto del partido Colombia vs Canadá en vivo y en directo online,

  • 0 tags
  • 0 followers

Sure Steps Nursery School

Sure Steps Nursery School is a private initiative hoping to bridge a gap in current Zanzibari society. Namely of ambitious youth seeking income generating activities, and families with young children struggling with childcare issues. The concept that comes together in a social enterprise model.

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: Sure Steps Nursery School.

Sure Steps Nursery School

About You

read more ↓↑ hide↑ hide

About You

First Name

Amnah

Last Name

Ibuni

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

Sure Steps Nursery School

Project Subtitle

Learning today for a Better Tomorrow

Select the stage that best applies to your project

Start-Up (a pilot that has just begun operating)

Year founded

2014

Is your organization a

Non‐profit/NGO/citizen sector organization

Organization Country

Tanzania, ZU

Country where this project is creating social impact

Tanzania, ZU

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

Sure Steps Nursery School is a private initiative hoping to bridge a gap in current Zanzibari society. Namely of ambitious youth seeking income generating activities, and families with young children struggling with childcare issues. The concept that comes together in a social enterprise model.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if the marginalized group particularly women in Tanzania were included in everything from decision making, policy making through to M&E?

Problem: What problem does your solution address?

With many children in Tanzania starting primary school with no educational basis apart from the religious madrasa, and with parents struggling to juggle work and early childhood childcare. Additionally poverty perseveres in many areas of Tanzania, more women are looking for employment away from their homes. This means that there is less support in childcare and child rearing from within the neighborhoods and family networks.

Solution: What is the proposed solution?

Sure Steps Nursery School caters children in ages 2-6, who are offered half day care, fun and learning. Though physically based within a community, Sure Steps Nursery is targeting children from all walks of life and encouraging families from ethnic, religious and social backgrounds to enroll their children so as to make the nursery diverse, and teach children tolerance from an early age.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

This project builds the capacity of local unemployed women with the aim of employing them in the nursery school. This is envisaged to be pursued through recognized Child Education and Development trainings. Some of the women get employed at the nursery others look on to opportunities to build on their employability.

Impact: What is the impact of the work to date and expected impact in the future?

Since January 2013, Sure Steps has now employed one teacher, two teaching assistants, an administrator, a bus driver, a cleaner, and a guard. Also through the nursery scholarship component an apparent need in society for childcare was found so that young parents locked in poverty may be able to avail themselves on the job market or do some business. These are selected against a certain hardship criteria. So far 15% of the enrolled students are given free slots at Sure Steps Community Nursery. We are hoping for this to increase as the nursery gets settled. This component is assumed to expand into a potential sub-component focusing on supporting children with special needs. So far one child with dyslexia is receiving extra support.

Full Impact Potential: What are the main spread strategies moving forward?

In 5 to 10 years Sure Steps Community School would be one of the major contributors to a shift in culture, from one that oppresses women to one that liberates them. I would like to see this manifested in Sure Steps, with 50,000 women fully trained and skilled, and at least three quarter of them employed. Not hype, but substance. I will expand on this by focusing on two root causes, education and culture. I also foresee Sure Steps spreading its wings all over Tanzania Mainland. Later, extending the training scope to courses on ICT for development, to create inclusiveness of women in technology.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

The nursery is currently only just managing to meet its running cost, though this is expected to improve as many of the costs are one-off expenditures. The components of the project are intended to be able to reach full sustainability once they have become functional for a period of time.

Funding: How is your project financial supported?

Friends and family, Individuals.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

There are lots of private nurseries in the community, but none having an extension to having a community development approach. Our goals might be the same but having different activities so in that way we would be complementing each other. My project is anticipated to be contemporary rather than competitive. The activities involved could foster partnership with other organizations which have a goal of empowering women and support children.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

During the last quarter of 2013 I was part of a forum with the goal of opening a community based nursery school. Initially the idea was to open a private nursery, similar to many others. I suggested to give it a community development and charity twist, steering it towards a social enterprise initiative. I developed and presented the concept for the forum during meetings, and explained how investing in local women and giving them basic child-education skills, child nutrition skills and first aid skills; would be of great advantage. In this way the women would gain employment and also gain skills that they can use in the household levels and in their roles as mothers, sisters and neighbors. My suggestions were agreed to.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

1. Amnah Ibuni - Founder/Administrator, BBA (Full time)
2. Alawiyyah Abdulrahman - Advisor, MSc Public Health (Part time)
3. Ashura Abdulrahman - Co-founder/Head Teacher, LLB (full time)
our team also comprises of a parent's committee, and at a later stage with the expansion would be in need of an accountant, about six more teachers, a marketing personell, and a couple of volunteers to steer up the development and growth of the school.

Supplemental

read more↑ hide↑ hide

Awards: What awards or honors has your solution received, if any?

Mandela Washington Fellowship Award, 2014 as an initiative for Young African Leaders

Tell us about your partnerships

In light of the charity and training elements of the concept behind Sure Steps Nursery, it is foreseen that partnership working with NGOs, civil society and bilateral/multilateral funded projects in the region will be inevitable. The school will partner with individuals and/or institutions that will be able to provide the training such as Zanzibar Madrasa Resource Center. There will also be a scope for working with organizations such as DRUG FREE ZANZIBAR, to support families affected by substance use and abuse. Also working with women empowerment initiatives to reach more women with the peer support/education element may be beneficial. These opportunities will be explored further as the project matures.

Challenges: What challenges might hinder the success of your project and how do you plan to overcome them?

I believe the barriers that might hinder the success of my extensive project is lack of community awareness, which calls for community sensitization otherwise I won't get them on board. Also lack of reliable funds as the funds are not expected to be generated internally but come from external sources.

How does your idea help young people create bright futures and improve opportunities for meaningful and long-term careers?

Sure Steps Nursery School is a community-based private initiative hoping to bridge a gap in the current Zanzibari society. Namely of ambitious youth seeking income generating activities, and families with young children struggling with childcare issues. The concept comes together in a social enterprise model where nursery places will be offered a lesser fee than that of the average private institutions in Zanzibar, and a fraction of the overall income will serve the purpose of training young women in essential and childcare skills. The initial batch of trained women will then be offered employment at the premises or be able to seek employment elsewhere.

Target Age Group(s): What age group(s) do(es) your solution target through it's programming?

18-35.

Intervention Focus: Identify which of the following best explain key parts of your solution

Job Creation, Job Search, Professional Development, Training/Skill Development, Community.

Do you have separate programs or initiatives that target the following types of populations?

Marginalized/Minority, Girls/Women.

Impact - Reach: How many people did your project directly engage in programmatic activities in the last year?

Not Applicable - yet! (we are at the idea stage or start-up)

Number of People Directly Employed by Your Organization

Fewer than 10

Number of Volunteers

Fewer than 10

Does your project utilize any of the innovative design principles below? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Put Young People in Charge: provide the experiences and skills needed to be resilient, creative, and take action

Is your project targeted at solving any of the following key barriers? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Hiring in jobs is unfair due to corruption

WebPlanet Consulting and Services

Changing the phase of Computing Science acceptability among Schools, Parent and Students(Kids).
It is time to showcase the African Talented young innovator and inventor to the rest of the world.
Its time to discover the potentials in the African Kids using Computing Science Campaign for All.

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: WebPlanet Consulting and Services.

WebPlanet Consulting and Services

About You

read more ↓↑ hide↑ hide

About You

First Name

Ebenezer

Last Name

Oyeku

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

WebPlanet Consulting and Services

Project Subtitle

CHILD ICT and Computer Programming for Africa

Select the stage that best applies to your project

Start-Up (a pilot that has just begun operating)

Year founded

2012

Is your organization a

Non‐profit/NGO/citizen sector organization

Organization Country

Nigeria, LA, Lagos

Country where this project is creating social impact

Nigeria, LA, Nigeria

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

Changing the phase of Computing Science acceptability among Schools, Parent and Students(Kids).
It is time to showcase the African Talented young innovator and inventor to the rest of the world.
Its time to discover the potentials in the African Kids using Computing Science Campaign for All.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

The new era of Technology is Developed in Africa through a teamwork of Young minds?

Problem: What problem does your solution address?

The Project is addressing What most Schools in Nigeria(Africa) don't Teach, From survey conducted and research about Computing Science acceptability in Nigeria(Africa), we deduce that most school don't really teach what Computer Science is and how it could help man. We discovered that most school teaches what Computer is made up and what it can do, neglecting the most important part of it that can influence kids positively in learning new things.

Solution: What is the proposed solution?

The Project is design to Increase School Educational Values in Computing Science that is recognized universally. The project will encourage Computer Science acceptability among the youths, parents and schools, with the acceptability of this innovation it will help the Nigeria youth to see the great opportunities in Computing Science to make a living rather than involving in Cyber-crime that portray Africa youths with Bad image universally.
It will help the young one to discover their potentials and also to get familiar with new technologies and utilize them in their day to day activities. The project will help our nation economy by empowering the youths with innovative ideas and employment opportunity at very young age in Life.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

This Project is for the introduction of ICT Education and programming, is the first ever that will be introduce to schools using a universal accepted curriculum and multimedia mode of teaching for fast understanding and learning for the student involved. The program will run along with school terms using our tutors, one visit per week.
We will organize inter-school competition in by local government area, state and to the Federal level. This competition is to discover young talented kids in the Country. the winning student or group in the competition will rewarded with cash prize, training or travelling tour to developed countries. This will encourage the kids and parent to get more involved in the project so as to give edge to kids.

Impact: What is the impact of the work to date and expected impact in the future?

Presently the project Campaign is still on to get Schools and Parent to support our initiatives. This campaign about the project has made most school actualize that their is a lots that is needed to be done in the aspect of Computing Science taught in Schools. Thou it is usual that some school don't accept defeat but we encourage them to give a better future to the kids they mentor. Most Schools where multimedia presentation was done has been an encouraging factor due to the wonderful turnout of student willing to enroll for the program.
Our Goal is to build an ICT Communities and Economy that will help all citizen in Nigeria.
We aim to create indigenous ICT Corporation that is been powered by young minds in the Country.
We also want to use this program to reduce unemployment among youths in the Country.
We also aim to create a society filled with entrepreneur of different age.

Full Impact Potential: What are the main spread strategies moving forward?

Our Strategies for spreading this idea is by writing proposals to schools about the innovative idea and the benefits that has been outline for the Schools, Parents and Students. On their interest of try to know what we want to impact in their schools, we will make available a multimedia presentation of how kids in other countries have taken advantage of this program and how it has influence the schools and student positively. We are convince that this will encourage the school to spread the idea and the student to enroll in the program to make changes in their future prospects.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

The program will be self sustaining after the initial start-up funding. The program will attract a stipends from parent as a mean of supporting this program for every kids in Nigeria. The Stipend generated from the parents will be use to run the program to achieve our desired aim by impacting the knowledge into all kids. From our projection on the program plan the stipend generated after the initial funding will grow the project so well.

Funding: How is your project financial supported?

Friends and family, Individuals.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

Presently our innovative concept is new in the country for now, but some ICT institute like (NIIT, Karrox, Aptech etc) does similar thing but still very different from our concept. They only give this service to schools the provide services to that is their customers and their mode of teaching is for selected school in Desktop application and its not consistent because i have been able to make some inquiry from beneficiary schools. But Webplanet is ready to make available this program to all schools across the federation with a lot of benefit that could enhance job creation for all ages.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

I was opportune to visit an Asian Country for an educational Course, i discovered that the kids and youth in that country are gifted with computing science skills like programming, Database design and so on. I was force to ask people around me how this young one could have know Computing programming so deep and vast. Someone responded to my question by telling me that most parent in that country get their kids involve in those activities at a very tender age and as much as the kids grow up with it, the skill becomes part of him or her.
To be frank the truth was not far fetch when i was opportune to meet a 7 year old boy that emerge as the Best programmer in that State, i was amazed and i made up my mind to help the young generation too.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Presently Our Team Composition Inlude:
Founder/Managing Director - BSc in Computing Science
Head Corporate service - BA in Law
Head Developer - Bsc in Computing Science
Head Project Manager - BSc in Computing Science
The above stated position are currently occupied with the stated Educational Background.

Position Yet to be filled:
Head of Tutor - Degree in Child Education
Tutors - Minimum of Diploma in Computing Science

Supplemental

read more↑ hide↑ hide

Awards: What awards or honors has your solution received, if any?

Tell us about your partnerships

In other to achieve reasonable success in this innovative program, i decided to contact a well established organization in the United Stated of America called Code.org. I decided to contacted them in other to have a standard curriculum and organized pattern of deploying ICT Education and Computing programming to the kids at various schools.
We i contacted code.org they gave me the needed guideline in other to use their resources to educate kids in Africa due to the fact that they only operate in schools in USA and Canada as at the time i contacted them. I believe my partnership with them will get the kids we are about to tutor at Webplanet Consulting and Services to be up-to-date in respect to technology innovation and development.
The programs and resources were design to help the kids from novices to expert with a graphical and multimedia mode of tutoring that will help the kids to grasp the knowledge that is been shared with them.

They promise to give us a full support in respect to the program highlighted by us.

Partnership Name: Code.org
Partnership Type: Resources and Curriculum for Tutoring

Challenges: What challenges might hinder the success of your project and how do you plan to overcome them?

Major Challenge that might affect the program at the start is ACCEPTABILITY by parents, Educators and Students(kids).
The project is designed in a way that, we take the program to each school and try to present the future prospect of the program for both the students and the educators. The tutoring will also take place in their various schools due to the fact that kids pay more attention at there learning environments.

How to Over come:
A letter is been sent to parents about the innovative program brought to their kids schools and the future advantage to be derived from it when there child enroll for the program.

The program with help Educators (Schools) to produce young talented minds among kids that can change the world with Computing.

This program will showcase African kids to the rest of the world with the introduction of quarterly competition for schools as outline in our business plan. This project will also create jobs and employment for kids and youths while in schools, so as to reduce the high rate of poverty and inadequate jobs among youths.

How does your idea help young people create bright futures and improve opportunities for meaningful and long-term careers?

I was able to create this ideas from what i lack while growing up as a kid and a youth. I am an adult now but i want a change and a better future for all, so that all young one will be self reliant and self sufficient from the knowledge they might have acquired while growing up.

From my research i discovered that all profession rely on Computing due to the fact that all business processes are done with Technology, so there is need for all to have that innovative ideas at every stages of life while growing up, it shouldn't be limited a stage in life (High-school or Tertiary Institution).

This idea will help to innovate young hidden talents in kids all around. It will help the growth of entrepreneur among kids and youths. Most especially this idea is to promote team work among kids and youths due to fact that we deduce that majority of youth wants to be master of all and they end up being a master of NONE.

This project is a life time project where benefactors will always want to help the coming generations too.

The Project is Targeted for Both Primary School Pupil and Secondary Schools student:

Reasons Why it Target the Primary School Pupil:
In other to achieve a better Future for the African(Nigerian) Kids, we decided that we need to inculcate this knowledge in them right from a tender age when they can easily absorb new this and this set of groups are majorly at the Primary School level and this serve as a foundation for this young one to build a meaning full and achievable Future on. Thou many can ask if the kids in Primary school would really understand the Concept of the Program? My Answer is Yes! Nigeria(Africa) Kids have a lot of potentials to do amazing things but due to inadequate drive, mentor-ship and resources to achieve this most potentials tends to die off gradually in them. It is time for us to make a change in Africa by investing our time, energy and resources on the young ones. If i could witness a boy of 7 years old emerging has the best programmer in a Country in Asia, i believe African Kids can do better and i want to be part of that change. All the kids needs is mentor-ship at this stage in other to create a strong interesting in Computing Science.

Reasons We Targeted Secondary School Student:
At this Stage of Educational Level, Student at this level tends to be more independent that the primary school kids by having the ability to choose relevant courses of their choice, creating interest in them, make research and decide what they want to achieve in Future careers.
At this level, the program is design in such a way that the student can specialize on an area of interest when it comes to Computing Science i.e (Graphics, Database Design, programming, Analysis, Engineering e.t.c) at their various future careers. The program is not limited to someone studying computing for a future career, it comprises all career professions. It will be like choosing a hobby i.e Making the kids do what they love to do.

Both Targeted Group has a design Universal Curriculum that will help them to achieve every desired milestone in their careers. The Program is designed in a way which will make the Targeted group to be self-independent, self-oriented and masters at what they love doing.

Target Age Group(s): What age group(s) do(es) your solution target through it's programming?

6-12, 13-17.

Intervention Focus: Identify which of the following best explain key parts of your solution

Job Creation, Education - Curricular, Education - Extracurricular, Professional Development, Entrepreneurship, Training/Skill Development, Mentorship, Products or Services.

Do you have separate programs or initiatives that target the following types of populations?

Marginalized/Minority, Boys/Men, Girls/Women, Disabled (physical/mental).

Impact - Reach: How many people did your project directly engage in programmatic activities in the last year?

Not Applicable - yet! (we are at the idea stage or start-up)

Number of People Directly Employed by Your Organization

Fewer than 10

Number of Volunteers

Fewer than 10

Does your project utilize any of the innovative design principles below? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Put Young People in Charge: provide the experiences and skills needed to be resilient, creative, and take action

Is your project targeted at solving any of the following key barriers? Select a theme below that most applies to your work. If none of them do, no problem, you can skip this question.

Lack of youth empowerment

A Way Some Games

The project will be applied in a public school in Campinas/SP, Elementary School (1st through 9th grades), during on school year.
Through:
Consultancy during the year of the project.
Making games available to the school.
Financial/technological Investing in the gamification of games, enables greater scalability.

  • 0 tags
  • 0 followers

FUTURO VIVO COMMUNITY PROJECT

We were born with the purpose to sustain personalities that, with a critical and creative sense, acquire the capabilities and attitudes key to transform the reality.

The program objective is to facilitate all educational processes trending to improve the people quality of life.

  • 0 tags
  • 0 followers

Playrooms for rural schools

The "Sembrando Alegría" project, had already created eight playgrounds of expression and learning that enable the development of cognitive, social and emotional abilities of children in social and academic rural areas of the province of Salta vulnerability.

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: Development of a comprehensive clinic for ASD.

Development of a comprehensive clinic for ASD

About You

Organization: Geffen School of Medicine at UCLA more ↓↑ hide↑ hide

About You

First Name

Dr. Raj

Last Name

Batra

About Your Project

Organization Name

Geffen School of Medicine at UCLA

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

Development of a comprehensive clinic for ASD

Project Subtitle

Comprehensive clinic for diagnosis and treatment of Autism in South LA.

Select the stage that best applies to your project

Idea (you're poised to launch)

Year founded

2014

Is your organization a

Hybrid

Organization Country

United States, CA, Los Angeles

Country where this project is creating social impact

United States, CA, Los Angeles

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

Problem: What problem does your solution address?

Solution: What is the proposed solution?

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

Impact: What is the impact of the work to date and expected impact in the future?

Full Impact Potential: What are the main spread strategies moving forward?

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

Funding: How is your project financial supported?

.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Supplemental

read more↑ hide↑ hide

Describe your partnership.

Dr. Raj K Batra is partnering with Dr. Anshu Batra (a nationally known developmental pediatrician and advocate for children with special needs) and the Special Needs Network (SNN; a non-profit community organization which endeavors to enhance the lives of children with Autism and their families) to develop a comprehensive clinic for the identification and management of children with special needs. The Drs. Batra and Areva Martin (Director, SNN) have shared common interests in this cause for 5-6 years.

How does your project enhance community engagement for UCLA Health and/or the David Geffen School of Medicine at UCLA?

This project will bring well-vested parties with Medical, Advocacy, Community Organization and Research together in a worthwhile cause (to enable children with special needs in a vulnerable community setting reach their utmost potential).

Learning from home

The program supports parents of children aged 3 to 5 in social vulnerability to prepare their children at home for a successful school integration and socio cognitive development through games. Provides skills and confidence to be the primary educators of their children.

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: PUPA Early Childhood Development.

PUPA Early Childhood Development

With 100% assimilation, PUPA OVERCOME brought recreational activities to low-income caregivers from Brazil’s most violent community: Cariacica – ES. Aside from accompanying visits, they further learned recreational activities that potentiate cognitive, emotional and social development.

About You

read more ↓↑ hide↑ hide

About You

First Name

Mary Anne

Last Name

Amorim Ribeiro

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Please select

Project

read more↑ hide↑ hide

Project Name

PUPA Early Childhood Development

Project Subtitle

PUPA - ECD for Parents and Caregivers in Low Income Communities

Select the stage that best applies to your project

Growth (your pilot is up and running, and starting to expand)

Year founded

2010

Is your organization a

For‐profit

Organization Country

, �

Country where this project is creating social impact

, �

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

With 100% assimilation, PUPA OVERCOME brought recreational activities to low-income caregivers from Brazil’s most violent community: Cariacica – ES. Aside from accompanying visits, they further learned recreational activities that potentiate cognitive, emotional and social development.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if playing were considered indispensable in the routine of children from 0 to 6 years old?

Problem: What problem does your solution address?

In Brazil, there are 20 million children from 0-6 years old, being more than half from families with a monthly income below half of minimum wage per capita and only 11.8% are looked after by formal institutions, while another 10 million are cared for by relatives / informal caregivers without resources, ties or training. This situation may have consequences like child violence, crime, teen pregnancy, skipping school and a low level of learning.

Solution: What is the proposed solution?

The development of a methodology for a low-schooling audience that is founded on recreation, allowing the rescue of childhood and the self-esteem of caregivers in high-vulnerability situations. The training explores five axes of development: music, playing, literature (storytelling), the environment and health. To support the axes listed above, we use affective ties and affection, always using the best educational references and evidence of neuroscience.
The training of the caregivers is applied in 3 modules of 16 hours each, every 3 months, separated by monthly home visits to monitor results (impact) and positive behavior reinforcement, doubts and proposals of solutions.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

Cariacica-ES, has homicide indexes of 85 per 100000 inhabitants and 27.46% of the families in poor situations; without room in day cares, the parents turn to informal caregivers. This is the scenario Marinete da Silva lives in: she became a caregiver, because she was unemployed. She didn’t know what to do with the children. Not enough space, resources or patience! Aside from being intolerant, she yelled, she wouldn’t play and wouldn’t let them explore. There were 16 children in her care.

With an opportunity offered by the company VALE, a sponsor of the PUPA program, she went through the OVERCOME – introductory course and found that affection is fundamental and teaches parents to cooperate in recreation and grow bonds with their children.

Impact: What is the impact of the work to date and expected impact in the future?

The post-training survey pointed out that the pilot had 100% assimilation, accessibility and applicability.
50% of the caregivers highlighted three phrases as the most important:
. Early childhood is a fundamental period to determine how the child will develop and the adult that the child will become.
. The role of the caregiver is fundamental for the process of the development of children from zero to six years old.
During the pilot phase in 2013, 1,000 adults went through training, impacting almost 3,000 children. A total of 3,000 adults are expected for 2014 with an impact on 9,000 children. The goal of the company is to reach 1 million children in 10 years through information, courses and workshops for parents, educators and caregivers. PUPA is the only methodology developed in the country for low-income parents, caregivers and educators.

Full Impact Potential: What are the main spread strategies moving forward?

The geographic expansion of the project will go in a franchise model. Beginning in 2014, the company will count on 7 representative businesses, in different states, in a pilot phase to later establish it as a franchise. Development of an ecosystem of information and an investment in early childhood is very important, on the part of the Government and on the part of businesses, NGO’s and families. Public-private partnerships should be created and promoted to allow private initiative, and service to high-vulnerability families with a focus on education, health and prevention of violence.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

The courses are sold to businesses (communication, CSR and HR) and municipalities in the sectors of social service (CRAS – for families and caregivers) and Education (low income educators of public and private day cares).
Aside from this, the courses are offered to the high income that subsidize (cross-subsidy) up to 80% of the cost of the course for a low-income family. The company also offers consulting for Marketing of private companies.

Funding: How is your project financial supported?

Businesses, Regional government.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

Today in Brazil, other initiatives that are turned toward developing child education for low-income families, don’t exist. On account of its innovative character and high impact, PUPA achieved the financing of its activities through a loan with BID – Interamerican Bank of Development – and today is one of the 5 companies to have the UNDP – BCTA seal, Business Call to Action of the United Nations.
The Maria Cecilia Souto Vidigal Foundation, along with the Zero a Seis (0-6) Institute, work the subject with governmental and private sectors of society.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

During the work of the founder, on the distributor LEGO EDUCATION in Brazil, the lack of service to the low-income populations became clear in methodologies that could maximize the development of the brain in children. Beginning with the personal experience as mother and executive the founder idealized this methodology, with a focus on playing, they could empower mothers to execute this challenge in the most efficient way. Coming from research with community leaders from 5 different areas of São Paulo, it became clear the great necessity and impact that a methodology like this could bring. However, the greatness of the mission and the impact pushed the founder to make this undertaking a reality. The support of BID was fundamental.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Made up of (full time):
1 Pedagogical Director of Research and Development
1 Pedagogical Manager of Operation
1 Director of Marketing and Relationships
1 Sales Assistant
1 Administrative and Financial Assistant

Part Time:
7 Commercial Reps and 7 Pedagogical Managers

If we expand the commercial area and support for the franchise (commercial reps) we will be able to quickly have national coverage of sales and application of methodology

Supplemental

read more↑ hide↑ hide

Awards

Corporate Leaders Program from IADB- Interamerican Development Bank - Oportunity for the Majority - 2010

Primary Target Age Group

35+.

Your role in Education

After-School Provider.

Please specify which of the following best applies:

I am applying on behalf of a particular program or initiative.

The type of school(s) your solution is affiliated with (if applicable)

Home-School.

Intervention Focus

Childcare, Professional Development, Community, Parenting.

Does your project utilize any of the innovative design principles below?

Equip Adults to Drive Change in Learning: Providing creative learning experiences for teachers, parents, working professions and others that empowers them to drive change in any part of the learning ecosystem.

Is your project targeted at solving any of the following key barriers?

Lack of structures to facilitate meaningful community ownership in learning process: It is challenging to ensure parents and the broader community are involved as full co-owners in the learning process.

Need

Play-oriented areas in communities and support for babies and children.

Offer

Child development classes for low-income caregivers and mothers.

What key learning outcomes does your work seek to improve?

The consciousness of the importance of affection and playing in the construction of cognitive, social, and emotional intelligence of children.
The empowering of caregiving adults with reference to low-cost resources, such as wide range materials, like resources for play-oriented experiences.
The rescue of the childhood of these adults and portfolio of activities/games that stimulate the 5 axes of development: Affection, Health, Music, Literature and Environment.
The importance of emotional (affective) protection, bonding, and the child’s emotional health.

Secondary Form

read more↑ hide↑ hide

PROGRAM DESIGN CLARITY: We are hungry to know more about what exactly your model consists of. Please succinctly list a) what main activities are you doing with your beneficiaries, b) where you carry out the activities? c) how often? d) for how many hours? e) who delivers the services? and f) any other brief details

In 3 modules (16 hours each) and 2 home follow-up visits in each phase, the trainings are given by 2 PUPA certified educators. Within the very community or in a space offered by the sponsor company, the caregivers receive KIT PUPA and experience dynamics: rescue and value the childhood of the caregiver; fundamentals and concepts of childhood development and neuroscience; expand the play-oriented and educational repertoire; improve the quality of the mediation of the caregiver with themes of early childhood everyday life and its relation with full development.

INSPIRATION: What do you consider the most important trends or evidence that inspire you to believe the world is ready to Re-imagine Learning? Please elaborate.

Nobel Prize of Economy in 2000, James Heckman proved that the best investment that exists in in early childhood: If we wait till the teen years to stimulate this, it will be 60% more expensive and the results will not be the same as in a child up to 3 years old. (US$1=US$17).
The global movement shows that there are more and more projects (ex.: Seven is Too Late) directed at early childhood and are attracting the attention of the government, various sectors and, especially, the family. The parents are seeking alternatives and stand ready for the reinvention of learning, through play.

LEARNING THROUGH PLAY: What does “learning through play” mean to you and why it is a must-have, instead of a nice to have?

We understand that playing impacts the neurobiological and psychological dimension and promotes full development of the child, orienting the promotion of adequate stimulation of the child through simple, play-oriented, and accessible activities. For this reason we believe that children learn playing, however it is important that pillars like Health and the Environment in which the playing happens also are worked on. This because, the child only plays if he is healthy. If he doesn’t play, he doesn’t develop.

SUSTAINABILITY: Please list a quick breakdown of your funding, indicating the percentage that comes from each source.

The capital used until the present moment was USD1 million, financed by IADB and another USD1 million from associates (personal capital).
The company still has the option of financing another USD 2 million with IADB.
The payment deadline is 7 years after the 3 year “grace period.”

MODEL: How does your mission relate to your business model (i.e. Non-profit, for-profit or hybrid)?

PUPA is a private business, with a social mission, inspired in the B-CORP model. Its mission is to transform the world through the best experiences for early childhood. Through affection, scientific evidences of neuroscience and of education, to potentiate the window of opportunity (early childhood) of human development.

FUNDING PRIORITIES: If your organization were given $20K in unrestricted funding today, how would you use it? Why?

The resource of developing the opportunity of continued training, through the online platform. With tutorial videos, the public will be able to watch them so that they can apply them in the child’s routine; and become a reference channel that offers services to the childhood market, with a social mission.

PARTNERSHIPS: Tell us about your partnerships that enhance your approach.

There is a difficulty in finding partnerships with businesses that have the objective of reaching the family, and not just school education. Currently PUPA has a partnership with the LEGO Foundation: as happens the training of low-income caregivers, each one receives a Duplo LEGO kit, to serve as one of the tools of childhood development.

COLLABORATIONS: Have you considered or initiated partnerships with any of the other Challenge Pacesetters? If so, please share.

There are few projects directed at the family. The proposals from QUINTAL – Espaço do Brinca (Play Space) and MALA DE LEITURA (Reading Bag/Suit Case), are excellent, for they work on the languages (literature) and also on the environment in which the child will be introduced. They could contribute in two axes of the PUPA methodology.

VISION: If you had unlimited funding, and you could fast forward 15 years to when your program has been able to achieve wild success - what will it have achieved?

In 15 years we believe that the expansion of PUPA will already cover all of Brazil and, also, some countries in Latin America. Its scale model, with simple and play-oriented language, has the capability of reaching more than 1 million adults in the next 10 years, which will give strength for the brand to become an early-childhood reference in the market.

IMPACT - KEY METRICS: Please list the key data points that you would cite as evidence that you are able to achieve lasting learning outcomes. Please also share one data point for which you most hope to see better results over time

Every trimester we report the indicators to the IRIS platform, because of the contract that we have with IADB. In the first year, there were already more than 1 thousand people impacted. The greatest challenge is to direction the market desire toward early childhood, for we believe that, in the long-term, there will be a reduction in the rate of skipping school and childhood violence; improvement in the relationship between adult and child; and still an income and work opportunity generation.

IMPACT - REPORTING SAMPLE: Please attach any examples of your impact reporting. [optional]:

vale_resultado_visita_de_acompanhamento_20132014.pdf

RESEARCH AND EVIDENCE: Please link or attach any research or evidence resource you are open to sharing more widely [optional]. Building research and evidence is a key aim of this initiative, and the resources you share may be chosen for listing in the Center for Education Innovations library:

SOURCE: If applicable - who created the research or evidence you are choosing to share? :

IMPACT - REACH: How many people did your project directly engage in programmatic activities in the last year?

1,001 to 10,000

STUDY: Has an external evaluation or study been conducted of your organization?

Yes

Other (please specify)

Number of Employees:

Fewer than 10

Number of Volunteers:

Fewer than 10

APPROACHES: Given the complexity of play, it is not surprising that there have been numerous research attempts to categorize the different types and approaches! Please indicate which of the following your project focuses on.

Creating a Supportive Socio-Emotional Environment, Providing a Range of Opportunities (providing the equipment and materials needed for various types of play), Educational Structuring (developing playful projects within educational contexts), Adults Participating (Ensuring adults are able to play alongside children).

Other (please specify)

AFFILIATION: Please specify if your organization has any existing affiliations with the LEGO Group.

Yes, PUPA is a business that is invested in ZOOM Group that is the exclusive distributor of LEGO Education in Brazil.

Family School Readiness: SEEDS Taking Root in L.A

The SEEDS Program has partnered with the Violence Intervention Program in East L.A. to pilot a school readiness program for families of children with prenatal alcohol exposure, trauma and loss. SEEDS fosters children’s social, emotional, behavioral, and academic skills so they can succeed in school.

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: Family School Readiness: SEEDS Taking Root in L.A.

Family School Readiness: SEEDS Taking Root in L.A

About You

read more ↓↑ hide↑ hide

About You

First Name

Blair

Last Name

Paley

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

Family School Readiness: SEEDS Taking Root in L.A

Project Subtitle

Nurturing Families, Cultivating a Love of Learning

Select the stage that best applies to your project

Start-Up (a pilot that has just begun operating)

Year founded

2009

Is your organization a

Government

Organization Country

United States, CA, Los Angeles

Country where this project is creating social impact

United States, CA, Los Angeles

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

The SEEDS Program has partnered with the Violence Intervention Program in East L.A. to pilot a school readiness program for families of children with prenatal alcohol exposure, trauma and loss. SEEDS fosters children’s social, emotional, behavioral, and academic skills so they can succeed in school.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if all families received the support they needed for their vulnerable children to succeed in school?

Problem: What problem does your solution address?

Prenatal alcohol exposure (PAE) is the leading known cause of developmental disabilities in the U.S. Children with PAE are more likely to be in special education and have high rates of suspensions, expulsions, and/or dropping out of school. School failure can often lead to a downward spiral into juvenile delinquency, and in fact, individuals with PAE are at increased risk for ending up in juvenile detention and correctional settings.

Solution: What is the proposed solution?

In the SEEDS for School Readiness Program, parents learn to help their children feel confident exploring their world, reinforce their children’s curiosity and sense of wonder, and provide support when their children face obstacles. In a family-infused child classroom, children and parents are immersed together in five-senses learning and nature-based play. Teachers and parents work together to help children learn social, emotional, behavioral and academic skills critical to their well-being and school success. In their own hands-on classroom, parents develop skills to create joyful learning experiences for their children, form effective parent-teacher partnerships, and build a network of support that endures beyond the walls of the program.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

“Maura,” a foster mother, was amazed her daughter “Lyn,” would “play SEEDS at home,” showing her younger siblings activities she learned at SEEDS, because Lyn had never shown a strong connection to any previous preschool. SEEDS helped Maura and Lyn strengthen their relationship, opening the door for Maura to help Lyn develop a love of learning.

“Angel” shared how SEEDS nature-based learning activities helped him connect with his grandson “Joe” and to “see the world through his [grandson’s] eyes.” Angel described how a SEEDS home activity captured Joe’s imagination, and led to the entire family reading together for the first time. Angel believes SEEDS gave him the tools to parent more patiently the second time around.

Impact: What is the impact of the work to date and expected impact in the future?

SEEDS-SR was piloted at UCLA with 18 preschool-age children and their families. Teachers observed improvements in children’s ability to focus, problem solve, and cooperate with peers. Parents reported improvements in children’s behavior outside of SEEDS, including following directions, turn-taking, and less aggression.

The SEEDS team trained 15 VIP staff to implement SEEDS-SR. VIP staff reported the SEEDS training was “the best training [they] have ever attended.” Staff had hands-on practice with how to engage families in the SEEDS classroom. Now, VIP has launched SEEDS-SR with 7 preschool-aged children and their families. Both staff and families are thriving with the program. We expect the same stellar results for families at VIP, including improvements in children’s social, emotional, behavior, and academic skills and in parents’ confidence in promoting those skills at home.

Full Impact Potential: What are the main spread strategies moving forward?

After piloting SEEDS through this UCLA-VIP partnership, SEEDS will be a fully manualized and exportable school readiness program for families with vulnerable children. Within five years, the UCLA SEEDS team expects to train and provide technical support for additional community-based partners to implement SEEDS-SR throughout the state. In ten years, we expect that children with histories of PAE, trauma, and loss will have access to this high-quality, research-based program in community agencies across the U.S. and Canada so that they can develop the skills they need to succeed in school.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

SEEDS-SR was developed and piloted through funding from the U.S. Dept. of Education's Institute of Education Sciences, with additional funding from corporate and private donors. The initial community pilot suggests that SEEDS has the potential to be utilized as a promising practice within county-contracted community mental health agencies. Our team is also applying for foundation funding to support translation of the program into Spanish.

Funding: How is your project financial supported?

Friends and family, Regional government, National government.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

There are no other family school readiness programs for children with PAE and their families, despite the fact that these children at high risk for both short- and long-term negative school outcomes. There is a growing recognition that children with PAE are under-recognized and under-served in school and mental health systems, yet there are few programs that address the unique needs of this population. With manualized treatment guides, live in-person training, and an online learning center to provide ongoing support to providers, SEEDS-SR is well-poised for broader community dissemination.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

As a psychology intern in the UCLA Psychiatry Dept., Dr. Blair Paley was introduced to the profound challenges faced by children with PAE by her mentor, Dr. Mary O’Connor. Inspired by Dr. O’Connor’s work, Dr. Paley has devoted her career to offering services tailored to the needs of these children and their families. Dr. Paley assembled a stellar team of clinicians, researchers, and program designers to develop a program for at-risk infants and toddlers and their parents. The program was a success, but the team saw a major gap in services, as we heard from parents desperate to find a place for their preschool age children who had been repeatedly expelled from other programs because of challenging behavior, inspiring us to create SEEDS-SR.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Our team includes clinical faculty and research staff with backgrounds in psychology, maternal health, social work and education, and who also possess talents in art, music, and outdoor nature-based education, allowing us to create a vibrant and joyful learning environment for our SEEDS children. We also train clinical interns and are now developing a train-the-trainer model in order to support the expansion of our program into other communities.

Supplemental

read more↑ hide↑ hide

Describe your partnership.

The SEEDS Program at UCLA, situated within the Semel Institute, and the Violence Intervention Program (VIP) Community Mental Health Center have established a strong collaboration with the mutual goal of bringing high quality, family-centered prevention and early intervention services to families with children with prenatal exposure to alcohol and other substances, as well as histories of trauma and loss. As the largest HUB in L.A. County, VIP provides medical, forensic, mental health, social and legal services for children who are victims of abuse and their families, impacting over 15,000 families per year.

SEEDS and VIP began working together several years ago to provide education and training to community providers on best practices in the evaluation and treatment of children with prenatal alcohol exposure, as well as strategies for supporting and advocating for the families caring for these children. Most recently, SEEDS and VIP have partnered together to pilot for the first time in a community setting the SEEDS for School Readiness (SEEDS-SR) Program, an intervention originally piloted at UCLA. Piloting SEEDS-SR in the Boyle Heights community of East Los Angeles will allow the program to reach a much greater number of vulnerable families for whom specialized services are greatly lacking. In August, 2014, the UCLA SEEDS team trained approximately 15 VIP staff to deliver SEEDS-SR, and VIP is now working with their first cohort of families. VIP has created their own dedicated indoor and outdoor classrooms in which parents and children experience more joyful and mutually reinforcing ways to interact during learning and play. A second cohort of families has already been enrolled to begin at VIP in January 2015. The opportunity to partner with VIP, a trusted and well-established presence in the community will enable SEEDS-SR to serve a population of children who can often be misunderstood by the mental health, educational, and legal systems.

How does your project enhance community engagement for UCLA Health and/or the David Geffen School of Medicine at UCLA?

In an effort to increase access to high quality services for one of our community’s most vulnerable and under-served populations, the SEEDS team is collaborating with one of the largest and most comprehensive community mental health centers in Los Angeles County to adapt a research-based family school readiness program for implementation into a community setting. Our team of clinical and research staff provide training, support, consultation and live coaching to a highly skilled team of mental health professionals and interns at VIP. A key aspect of this partnership is collaborating on ways in which to tailor this program to be responsive to the needs of the larger community of families served by VIP. As part of this collaboration, VIP staff have also provided invaluable feedback to the SEEDS team regarding what kinds of training supports are needed for staff to effectively deliver the SEEDS program. To maintain community engagement, the SEEDS team has created user-friendly training resources, including manualized curricula and an online learning center to enhance the long-term sustainability of this program in the community, and will continue to refine these resources with ongoing input from the VIP team. With support and guidance from Dr. Astrid Heger, Executive Director of VIP, and under the direction of Dr. Chantal Abukutsa, VIP’s Birth to Five Program Manager, the VIP staff and the UCLA SEEDS team are working together to identify potential obstacles to care for families and to increase the accessibility of the program for a broader range of families. For example, one priority for future funding is to translate program materials into Spanish, as VIP clientele includes a high-percentage of Spanish-speaking parents and caregivers.

The SEEDS team also regularly provides training in the community to professionals, as well as parents and caregivers, on identifying and supporting children affected by prenatal alcohol exposure, as well as early trauma and loss. To date, we have trained over 2000 professionals, including DMH and DCFS staff, CASA volunteers, court personnel, and LAUSD teachers and other school personnel.

Xmile Learning

“Mistério dos Sonhos” is a series of educational games oriented to the 1st, 2nd and 3rd years of Elementary School, with educational content based on the National Curricular Guidelines (MEC), in the Portuguese Language, Mathematics, Human and Natural Science, integrated in the context of the stories

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: Learning from home.

Learning from home

The program supports parents of children aged 3 to 5 in social vulnerability to prepare their children at home for a successful school integration and socio cognitive development through games. Provides skills and confidence to be the primary educators of their children.

About You

read more ↓↑ hide↑ hide

About You

First Name

norA

Last Name

BLAISTEIN

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Please select

Project

read more↑ hide↑ hide

Project Name

Learning from home

Project Subtitle

HIPPY (Home Instruction for Parentes and Preschool Youngsters)

Select the stage that best applies to your project

Established (past the previous stages and has demonstrated success)

Year founded

2009

Is your organization a

Non‐profit/NGO/citizen sector organization

Organization Country

Argentina, Buenos Aires and La Matanza (Buenos Aires), Argentina

Country where this project is creating social impact

Argentina, Buenos Aires and La Matanza (Buenos Aires), Argentina

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

The program supports parents of children aged 3 to 5 in social vulnerability to prepare their children at home for a successful school integration and socio cognitive development through games. Provides skills and confidence to be the primary educators of their children.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if the parents of socially vulnerable families to assist in breaking the cycle of intergenerational transmission of...

Problem: What problem does your solution address?

Low school performance and delayed socio-cognitive development of children from families in poverty and social vulnerability of CABA slums and its suburbs The parents of these children, mostly have low education levels, poverty, social isolation and lack of participation in the educational process of their children and weak ties with them and little community involvement.

Solution: What is the proposed solution?

Strengthen the capacity of parents to be involved in the education of their children through parent training, they receive from other parents in the role of tutors trained for this purpose. The work is supported by educational materials, storybooks and toys. The activities included in the educational materials were designed according to the developmental level of children, culturally appropriate to their context and organized so that parents spend 15-20 minutes per day to perform them with their children at home through game / learning. Tutors visit weekly the parents at home to train, using the technique of role-playing, the use of the materials delivered to them.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

Parents, make educational activities through the game for 15 to 20 minutes a day at home with their children. For this they are trained by a mother / father tutor to visit 1 time per week and delivers educational materials, storybooks and games. The mothers / fathers tutors are trained weekly with the technique of Role-Playing by the Program Coordinator. Children achieve an adequate level of psychosocial development to their age and acquire specific learning such as words, letters, colors and shapes. Learning that are necessary for their adaptation to school and allow their school performance increases.

Impact: What is the impact of the work to date and expected impact in the future?

In relation to the participating children, 82% of participating children achieve expected parameters for their age in relation to psychomotor development, the scale of coordination, language and motor skills. Regarding tutors, strengthen their sense of responsibility, ability to organize, solve problems and exercise leadership. In relation to parents, develop other ways to bond with their children and provides them with the satisfaction that causes them to teach, becoming first teachers increasing their self-esteem. Through the program, a school success is achieved that without the program would be significantly reduced. Without the program parents would not be involved in the education of their children, establish weak ties with them and would not participate in the community where they live.

Full Impact Potential: What are the main spread strategies moving forward?

It is considered that the program, which currently has an impact on the CBA and the Greater Buenos Aires, can be expanded and geographically replicated throughout the territory of Argentina and other Latin American countries. This program of socio cognitive development at home, could be framed as part of public policies to support early childhood in contexts of poverty, while early interactions and care the child receives at home are decisive factors for appropriate development. It is a cost / effective program is replicable with low economic investment.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

Aprendiendo en Casa, is financially supported in one hand, by grants from the Ministry of Social Development of the TWT and the contribution of foundations and on the other hand by own funds and genuine AMIA. Its sustainability is based on the institutional commitment to sustain the program even if it cannot get outside funding fact, which is reflected, in the three-year strategic planning and organizational goals.

Funding: How is your project financial supported?

Foundations, NGOs, Regional government.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

Aprendiendo en Casa is part of the HIPPY INTERNATIONAL Network currently developing similar projects in 9 countries. The Program for Argentina is unique in Latin America and has been adapted in form, content and language to the national context preserving the principles and basic methodology of the international network. Most of the programs of early childhood development in the country are located in Child Development Centers while this one is done at home complementing the actions of formal and institutionalized education.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

The program was established in Jerusalem in 1969 and then developed in 9 countries. In 2009 begins in Argentina by AMIA, as a pilot project with 40 families served by the Social Service of this organization. Were trained to 4 mothers to fulfill the role of mentors. In 2010 coverage was extended to 2 districts of the City of Buenos Aires with high levels of poverty and vulnerability, 40 families and 5 tutors were incorporated. In 2011 the coverage was extended, 74 families and 9 mentors joined. In 2012, 120 families participated and 14 tutors. In 2013, 145 families participated and 14 tutors. In 2014, 40 families and 4 tutors joined in partnership with Foundation Navarro Viola expanding coverage to Buenos Aires.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

National Director role: institutional relations; General Coordinator role: technical coordination; Technical Assistant role: operational management; Coordinator based, role: monitoring and community liaison tutors, 14 mentors, role: parent training. Dedication of team members: Part Time. The team combines technical profiles with leadership skills as potential educators and members of the community.

Supplemental

read more↑ hide↑ hide

Awards

Primary Target Age Group

3 - 5.

Your role in Education

Coach, Counselor, Other.

Please specify which of the following best applies:

I am applying on behalf of a particular program or initiative.

The type of school(s) your solution is affiliated with (if applicable)

Home-School, Other.

Intervention Focus

Childcare, Community, Parenting.

Does your project utilize any of the innovative design principles below?

Equip Adults to Drive Change in Learning: Providing creative learning experiences for teachers, parents, working professions and others that empowers them to drive change in any part of the learning ecosystem.

Is your project targeted at solving any of the following key barriers?

Lack of structures to facilitate meaningful community ownership in learning process: It is challenging to ensure parents and the broader community are involved as full co-owners in the learning process.

Need

To expand the coverage of the program to children 6 years of age who attend the first grade of elementary school.

Offer

Educational materials designed specifically for the program. Set 30 booklets for children 3, 4 and 5 years old.

What key learning outcomes does your work seek to improve?

Improving school performance and socio-cognitive development of children 3 to 5 years in social vulnerability through play activities / learning undertaken at home with their parents. Involve parents in the processes of development and learning of children by strengthening their self-esteem and skills as the primary educators of their children. Strengthen the bonds between parents and children and strengthen community participation of families. Expand community participation of parents / tutors, improve their self-esteem and increase their employability.

Secondary Form

read more↑ hide↑ hide

PROGRAM DESIGN CLARITY: We are hungry to know more about what exactly your model consists of. Please succinctly list a) what main activities are you doing with your beneficiaries, b) where you carry out the activities? c) how often? d) for how many hours? e) who delivers the services? and f) any other brief details

Tutors receive training from the coordinator 2 hours per week on gaming/Learning activities from the booklets that are used to guide mothers in a home visit of one hour per week, so they can use them with their children. The mothers spend 15 minutes a day to do activities with their sons / daughters. Additionally the mothers will meet once a month to address topics of interest in relation to parenting.

INSPIRATION: What do you consider the most important trends or evidence that inspire you to believe the world is ready to Re-imagine Learning? Please elaborate.

Currently an awareness from the governments is being observed in the value of education as an instrument of both social and cultural transformation. This is evidenced from the increase in national education budgets and investment in training projects and transformation of educational programs. Thus, it seeks to meet the growing and diverse population that currently access the different educational levels and the need to generate projects that take into account the active nature of children in their learning processes.

LEARNING THROUGH PLAY: What does “learning through play” mean to you and why it is a must-have, instead of a nice to have?

The game is an inalienable right of all children. A child who plays grows up healthy. The child learns through games as it is the source of social emotional and cognitive development. Playing, children contact with their own emotions and those of others, learn to interact and make decisions. Play stimulates creativity, imagination allows children to discover their abilities and limitations, tastes and preferences, learn to take turns, to exchange roles and respect agreements. Contribute your opinion and social constitution.

SUSTAINABILITY: Please list a quick breakdown of your funding, indicating the percentage that comes from each source.

Funding sources are an NGO, the Navarro Viola Foundation contributes 34% of the budget, a private sector organization, the National Bank Foundation ($ 6), a governmental organization, TWT (33%) and AMIA, nonprofit organization that develops the project contributes 27% ...

MODEL: How does your mission relate to your business model (i.e. Non-profit, for-profit or hybrid)?

AMIA is dedicated to promoting wellness and individual, family and institutional development of Jewish life in Argentina and the whole society. Is a non-profit NGO that promotes the development of targeted social programs to the population vulnerable. Aprendiendo en Casa it is part of this guiding principle to target the development of children and enhancing the educational role of parents.

FUNDING PRIORITIES: If your organization were given $20K in unrestricted funding today, how would you use it? Why?

More educational materials adapted to the context and culture of the country, including the booklets and toys and books that mothers’ use with children would be developed. This would provide the appropriate inputs that can be used even when the number of families increases.

PARTNERSHIPS: Tell us about your partnerships that enhance your approach.

Partnerships were established with funding organizations representing all sectors of society: public, private and civil society. The contributions of these are not just economic. each has a unique perspective and expertise that represents the diversity of conceptions of education and learning.

COLLABORATIONS: Have you considered or initiated partnerships with any of the other Challenge Pacesetters? If so, please share.

Although not all projects had been reviewed, some of them provided lessons learned that are applicable to our project. It is our goal to contact those who’s subject or methodology is similar to ours to explore options for collaboration and exchange.

VISION: If you had unlimited funding, and you could fast forward 15 years to when your program has been able to achieve wild success - what will it have achieved?

Success would expand coverage to all vulnerable families with children 3-5 years of the country. These children would improve their school performance by avoiding frequent school failure in this population group, the link between parents and children strengthen and achieve greater involvement of parents in the learning process of their children. This would assist in breaking the cycle of intergenerational transmission of poverty

IMPACT - KEY METRICS: Please list the key data points that you would cite as evidence that you are able to achieve lasting learning outcomes. Please also share one data point for which you most hope to see better results over time

The major impacts would be measured through the school performance of children participating in the project in the medium and long term. Indicators of their creative capacity and establishing positive social relationships were also assessed. The parents will relay the details identifying improving their skills as first teachers of their children and strengthening the link with them.

IMPACT - REPORTING SAMPLE: Please attach any examples of your impact reporting. [optional]:

derechos_sociales_en_accion-amia.pdf

RESEARCH AND EVIDENCE: Please link or attach any research or evidence resource you are open to sharing more widely [optional]. Building research and evidence is a key aim of this initiative, and the resources you share may be chosen for listing in the Center for Education Innovations library:

evaluacion_hippymodif_04-11_2_.pdf

SOURCE: If applicable - who created the research or evidence you are choosing to share? :

IMPACT - REACH: How many people did your project directly engage in programmatic activities in the last year?

0 to 500

STUDY: Has an external evaluation or study been conducted of your organization?

Yes

Other (please specify)

Number of Employees:

10-100

Number of Volunteers:

Fewer than 10

APPROACHES: Given the complexity of play, it is not surprising that there have been numerous research attempts to categorize the different types and approaches! Please indicate which of the following your project focuses on.

Physical Play, Play with Objects, Pretence/ Socio-Dramatic Play, Games with Rules, Creating a Supportive Socio-Emotional Environment, Providing a Range of Opportunities (providing the equipment and materials needed for various types of play), Adults Participating (Ensuring adults are able to play alongside children).

Other (please specify)

AFFILIATION: Please specify if your organization has any existing affiliations with the LEGO Group.

SkateABLE™ Adaptive Ice Skating Programs

Adaptive ice skating equipment makes it possible for children with physical disabilities to take part in high quality adaptive ice skating programs.

We aim to increase our current inventory of adaptive skates, walkers, and harnesses so that many more disabled children can learn how to skate.

  • 0 tags
  • 0 followers

UCLA Mobile Eye Clinic (UMEC)

Data indicate that 80% of preschoolers do not receive vision screening and one in 20 children has a vision problem that could result in permanent vision loss. The UCLA Mobile Eye Clinic has implemented a community based screening strategy to address these deficits and improve vision related outcomes

  • 0 tags
  • 0 followers
Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: UCLA Mobile Eye Clinic (UMEC).

UCLA Mobile Eye Clinic (UMEC)

About You

read more ↓↑ hide↑ hide

About You

First Name

Andrew

Last Name

Bae

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Project

read more↑ hide↑ hide

Project Name

UCLA Mobile Eye Clinic (UMEC)

Project Subtitle

Child Vision

Select the stage that best applies to your project

Scaling (the next step will be growing impact on a regional or even global scale)

Year founded

1975

Is your organization a

Not registered

Organization Country

United States, CA, Los Angeles

Country where this project is creating social impact

United States, CA, Los Angeles

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

Data indicate that 80% of preschoolers do not receive vision screening and one in 20 children has a vision problem that could result in permanent vision loss. The UCLA Mobile Eye Clinic has implemented a community based screening strategy to address these deficits and improve vision related outcomes

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if we can significantly reduce the number of kids with permanent vision loss?

Problem: What problem does your solution address?

Vision plays a crucial role in a child’s development. Out of the 451,000 children in the Los Angeles County, 90,200 children have potential vision problems with 18,040 children at risk of permanent vision loss. According to the American Academy of Ophthalmology, 80% of preschoolers do not receive vision screenings. Improving vision not only enhances learning development, but also improves the quality of a child's social and personal life.

Solution: What is the proposed solution?

The UCLA Mobile Eye Clinic (UMEC) brings high-quality eye care to underserved communities and vulnerable populations who lack access to health care as a result of finances, transportation problems or cultural and language barriers. In 2012, the establishment of the partnership between First 5 LA and UMEC provided support to provide vision care services (screening, comprehensive eye examinations and glasses) to 90,000 low income preschool children in LA County over a 5 year period. Over the next year UMEC seeks to implement 3 new strategies: pop up clinics (portable clinic in a classroom); targeted stakeholder engagement (focus groups, education sessions and online information) and expansion of service capacity (an additional mobile van).

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

The mobile eye clinic encountered a girl, named Lilian, who was diagnosed with myopia and high astigmatism. Her father said she would constantly bump into things, at home and outside while playing. She had trouble in her classes, as she was falling behind the other students. Unfortunately her parents did not have vision coverage and were not able to afford eye care for their daughter. When the mobile eye clinic evaluated the child, the doctor found out that she needed glasses. A month later her parents notified us that she is wearing her glasses full-time and is no longer bumping into things and is doing much better in school. There are thousands of cases like Lilian in Los Angeles alone, and we aim to significantly reduce that number.

Impact: What is the impact of the work to date and expected impact in the future?

The first two years of the First 5 Vision Care partnership represented the ramp up phase of the project in which over 350 preschool sites were visited by the UCLA Mobile Eye Clinic and its staff. Over this time period 23,838 preschool children were screened, 2617 children received comprehensive eye examinations, and 2,427 children were given free prescription eyeglasses. In addition, 357 children were referred to specialist for the treatment of amblyopia (lazy eye), strabismus (cross eye), clinically significant refractive error, or other conditions. In addition to the First 5 partnership, UMEC makes visits to multiple Los Angeles community locations including schools, free clinics, homeless shelters, and social services agencies. For these visits, 3690 adults and children were provided free eye examinations, 1165 received free eye glasses and 681 were referred for further evaluation.

Full Impact Potential: What are the main spread strategies moving forward?

We seek to introduce strategies that will increase accessibility to sites that cannot accommodate the mobile van using “pop up” eye clinics; improve efficiency, effectiveness and quality of the screening process via targeted stakeholder engagement and information dissemination; and increase overall service capacity via an additional bus. The ultimate goal is to influence policy by demonstrating outcomes to support the state-wide implementation of a Medi-Cal supported mobile vision care strategy to optimize vision care access and utilization for California‘s underserved pediatric population.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

UMEC has enjoyed continuous philanthropic support since 1975. In 2012, the establishment of the partnership between First 5 LA and UMEC provided additional support to provide screening and vision care services to 90,000 preschool children in LA County over a 5 year period. Our project seeks to achieve long term sustainability through influencing health policy and informing the implementation of a Medi-Cal mobile vision care program for children.

Funding: How is your project financial supported?

Individuals, Foundations, Regional government.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

The UMEC is the largest of four University of California Programs (UCLA, UCSD, UCI, UCSF) that provide comprehensive mobile vision care services to at risk preschool populations within their respective geographic service areas. In addition to the UC consortium, two non-academic mobile vision care service providers (Vision to Learn and Junior Blind of America)have been recently included as local partners with UMEC as part of the First 5 LA Vision Care program. These two programs together are scheduled to screen an additional 50,000 LA county preschool children over the next four years.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

The UCLA Mobile Eye Clinic was established in 1975 by an anonymous donor, to provide high-quality eye care to underserved populations. With generous donations from the Karl Kirchgessner Foundation, Barbara Mott McCarthy, the Burton C. Bettingen Corporation, the Annenberg Foundation, the Ahmanson Foundation and the Friends of the Congressional Glaucoma Caucus Foundation, the UCLA Mobile Eye Clinic has become the longest continuously operating eye clinic on wheels. In partnership with First 5 LA, its goal is to screen 90,000 children in the Los Angeles County over the next five years. As a result, the UCLA Mobile Eye Clinic is one of the first programs of its kind and is a tribute to the power of private philanthropy and a steadfast mission.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

The UCLA Mobile Eye Clinic Team benefits from 39 years of experience delivering services to underserved communities. The current team, under the leadership of Anne Coleman is unique in its composition and scope of services. It consists of undergraduate and medical student volunteers, dedicated administrative and technical staff, and a full spectrum of eye care professionals from resident ophthalmologist to sub specialty (pediatric)ophthalmologist

Supplemental

read more↑ hide↑ hide

Describe your partnership.

In 2012 First 5 LA awarded the UCLA Mobile Eye Clinic a $4.1 million contract to screen 90,000 low income, Los Angeles county children between the ages of 3 and 5 over a five year period. The partnership to date has been very successful and all milestones have been met or succeeded. As mentioned in the public section, over the next year we would like to implement three strategies that would improve the quality and effectiveness of our service delivery even further. If we were successful in this competition we would use the $20,000 to conduct stakeholder (parents, teachers, local administrators) focus groups, educational sessions and online information dissemination.
Most recently, based upon the outcomes generated over the first two years, the partnership successfully advocated the State of California for the implementation of a three year Medi-Cal pilot program for Los Angeles County in order to assess whether Mobile vision care can improve access and utilization of vision care services among pediatric Medi-Cal beneficiaries. If successful, this program will be considered for state-wide implementation .Thus the partnership has provided an opportunity to significantly impact state-wide health policy and influence access and utilization of vision care services for millions of low income children in the state.

How does your project enhance community engagement for UCLA Health and/or the David Geffen School of Medicine at UCLA?

This project enhances community engagement for UCLA Health and David Geffen School of medicine in multiple ways
• The UCLA Mobile Eye Clinic (UMEC) is highly visible and interacts with 100’s of community sites and many dozens of Southern California community locations including public and private schools, free clinics, social services agencies working with vulnerable populations (abused and foster children, low-income families and the homeless)and health fairs (including Care Harbor).
• First 5 LA is a high profile partner
• The UCLA Mobile Eye has had considerable success in attracting philanthropic interest for community focused activity (in a UCLA environment that historically has not been supportive as such)
• The project is a relatively rare but highly relevant example of community engagement activity based in a surgical subspecialty
• The project is based within an administrative entity specifically created for the purpose of engagement ( Jules Stein Center for Community Outreach)
• The composition of the project team speaks to the active involvement in community service engagement of a broad range of participants including undergraduate and medical student volunteers, dedicated technical and administrative staff, physicians in postgraduate training, eye care specialist and eye care subspecialist
• The project has the potential to influence health policy in a way that would be relevant to millions of Californians

Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: A Way Some Games.

A Way Some Games

The project will be applied in a public school in Campinas/SP, Elementary School (1st through 9th grades), during on school year.
Through:
Consultancy during the year of the project.
Making games available to the school.
Financial/technological Investing in the gamification of games, enables greater scalability.

About You

Organization: Academia do Cérebro (Brain Gym) more ↓↑ hide↑ hide

About You

First Name

Eduardo

Last Name

Kopp

About Your Project

Organization Name

Academia do Cérebro (Brain Gym)

Organization Website

How long has your organization been operating?

Please select

Project

read more↑ hide↑ hide

Project Name

A Way Some Games

Project Subtitle

Aprendizagem com D³: diversão, desafio e desejo!

Select the stage that best applies to your project

Growth (your pilot is up and running, and starting to expand)

Year founded

2000

Is your organization a

For‐profit

Organization Country

Brazil, SP, Hortolândia

Country where this project is creating social impact

Brazil, SP, Campinas

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

The project will be applied in a public school in Campinas/SP, Elementary School (1st through 9th grades), during on school year.
Through:
Consultancy during the year of the project.
Making games available to the school.
Financial/technological Investing in the gamification of games, enables greater scalability.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if learning was fun, challenging and desirable (through games)? This would bring the quality hoped for to the education.

Problem: What problem does your solution address?

Low motivation / absence of desire to attend the learning spaces are possible generators of the results:
40% of Brazilian students that don’t finish High School at an appropriate age, say they consider school unimportant for their purposes in life (FGV 2010).
80% of public schools in Brazil have ENEM (National High School Exam) scores below the national average.
50% of students don’t finish High School at the age in which they should.

Solution: What is the proposed solution?

Marc Prensky – Teaching Digital Natives 2005:
“Involve me or infuriate me. School is so boring that children can’t take it.”
We agree with the mantra of Prensky and see in our “product” the real possibility of elevating involvement and engagement, with fun and challenge, in the processes of learning. To establish a relationship of desire and want (from the students, teachers, parents and all of the involved community) to be in parts of the school (in and out); and like, like a lot, to learn, because this learning will make sense!
We want to enlarge the “core” of our project with permanent consultancy during one year of the pilot project to create a collaboration between teachers and game developers.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

We have already performed around 10 Workshops in the Project since 2013 and, after 30 hours of the workshop the teachers already have the know-how to create and adapt games for the curricular content.
A good story of feedback: Chemistry teacher chooses the Logic game to review 18 items before the test. The class ends with “I-want-more” requests from the students because they have an open class students look for the teacher and ask them to return for one more class and so they went to the second part of the game with 18 more new items of review.
It also happens with a certain frequency when a teacher takes our proposal to the direction of another school.
This is one of the various concrete examples of the fruit of the construction of the good games that happen during the workshops presented above.

Impact: What is the impact of the work to date and expected impact in the future?

The impact of the work is noted by the feedback of educators, coordinators and managers which is very favorable and useful for the utilization of the games in the way it is presented, which we believe to be a result of the maturity reached after these thirteen years, through: workshops (national and international congresses), consultancies (public and private schools, municipal education networks), a Group of Educators (supported idea in the Festival of Ideas of São Paulo which lasted one year – 2013/2014) and the recently initiated Group of Game Practices.
Our perspective of future impact is exponential scalability of the utilization of games on the part of the teachers, through the creation of a network where the experiences and design of games can be advertisements as in the metaphor of the Hundredth Monkey of the biologist Rupert Sheldrake about the Theory of the Morphic Field.

Full Impact Potential: What are the main spread strategies moving forward?

We use a large collection of physical games.
For greater scalability we will direct our financial resources to the development of games that work with the curricular content and socio-emotional abilities.
Gamification offers immediate feedback for all involved and makes possible better planning and knowledge management.
Records and evaluations (qualitative and quantitative) allows the presentation of the successful experience to other networks of education and, in this way, enable financial resources for contracting of partners that, after training, will be multipliers.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

With the visibility of the approval of the project, it will be presented to investors; give sequence to consultancy in the school (pilot plan); furnish paid workshops for the utilization of games. The implementation of a Learning Center that will attend to a portion of children/teenagers at no charge is also expected, and another with paid enrollments. Begin the annual edition of the Divergent Education Congress (practices that reinvent learning).

Funding: How is your project financial supported?

Foundations, NGOs, Businesses, Regional government, National government, Customers, Other.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

The only initiative that we know of here in Brazil, that brilliantly utilizes games with scholarly content, is: OJE – Digital Game Olimpics (Digital Port in association with the Federal University of Pernambuco and Office of Education of Pernambuco), for students from the 8th year of Elementary School and the 1st through 3rd years of High School.
Our differential is in a more comprehensive age group and in a hybrid use of the games: both physical and digital. In this way it will immediately meet the demands of the school, without large technological projects for implementation.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

In 2006 contracting as the consultant for the Institutos Arcor Brasil e C&A, for the projects: Minha Escola Cresce (My School is Growing), and Juntos Pela Educação (Together for Education) – Campinas (SP), João Pessoa (PB), Recife (PE) and Fortaleza (CE) until the year 2013.
The approach with the projects of the schools and the reality found (opportunities, demands, obstacles and resilience) were the seed for my mission to materialize: make learning spaces more pleasing through the use of games.
As a father, noticing how much children don’t want to go to a school that doesn’t include any fun, challenge or desire is frustrating, and, at the same time, causes me to seek opportunities to participate in this global challenge, to offer another learning space.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Ana Maria Zagatti de Souza
Education experience: 13 years
Part-time participation
Oscip (Civil Society Organization of Public Interest) NECA (Core of Study and Research about Children and Adolescents), Operational Coordinator of Projects, Courses and Workshops February/2006 until the present.
College of Communication and Letters – English Language and Literature PUC – 1982
Postgraduate Latu Sensu Business Communication ESPM - 1991

Supplemental

read more↑ hide↑ hide

Awards

Primary Target Age Group

3 - 5, 6 - 12, 13 - 17.

Your role in Education

After-School Provider, Coach, Resource Officer, Teacher.

Please specify which of the following best applies:

I am applying on behalf of a particular program or initiative.

The type of school(s) your solution is affiliated with (if applicable)

Public (tuition-free), Private (tuition-based), Other.

Intervention Focus

Curricular, Extracurricular.

Does your project utilize any of the innovative design principles below?

Equip Adults to Drive Change in Learning: Providing creative learning experiences for teachers, parents, working professions and others that empowers them to drive change in any part of the learning ecosystem.

Is your project targeted at solving any of the following key barriers?

Trapped Between Competing Pressures: Educators face a lack of capacity to re-imagine and restructure educational settings.

Need

Limitations due to competitive pressure: Insufficient capability to reimagine and restructure educational environments.

Offer

Guarantee the effective utilization of games in classrooms.

What key learning outcomes does your work seek to improve?

On the students’ part: with the awakening of pleasure reach the real engagement and the desire to actively belong in the learning spaces and thereby present satisfactory development both in the academic curriculum and in what touches on emotional intelligence.
On the teachers’ part: the effective use of the games and structures as a “means” to work with the curricular content and develop socio-emotional abilities, also in an overall pleasing way.

Secondary Form

read more↑ hide↑ hide

PROGRAM DESIGN CLARITY: We are hungry to know more about what exactly your model consists of. Please succinctly list a) what main activities are you doing with your beneficiaries, b) where you carry out the activities? c) how often? d) for how many hours? e) who delivers the services? and f) any other brief details

Game Workshops in Offices of Education (Municipal and State); Private schools and Institutes and Syndicates; the frequency is varied (we would like it if, instead of point process it were continuous, which is what we propose); generally with a minimum workload of 4 hours (the ideal would be 30 hours). Our team is responsible for conducting the workshops. Starting with the 30 hour Workshop the teachers will already have autonomy to create new games that meet the specific demands and/or new specific demands and/or those that arise.

INSPIRATION: What do you consider the most important trends or evidence that inspire you to believe the world is ready to Re-imagine Learning? Please elaborate.

My turning point 2006 consultant of the My School is Growing, and Together In Education Projects (Institutes: Arcor Brasil e C&A). for six years I saw the transformation of Education, People and Communities.
Upon reading: Volta ao Mundo em 13 Escolas (Return to the World in 13 Schools), I attest that I am not alone in my dream and that the utopia that I seek already exists in various schools in the world!
Design Thinking for Educators, a daring and courageous process that I would like to see implemented in the schools. TED, starting with Ken Robinson, among many other people that help me to maintain hope that moves the untested feasibility. (Paulo Freire)

LEARNING THROUGH PLAY: What does “learning through play” mean to you and why it is a must-have, instead of a nice to have?

We call it: Intelligent Learning, and, we make it an absolute point that whatever is presented awakens the curiosity, with balanced challenges, involved in narratives of learning that add worth.
EMPOWER learning spaces, with games where the desire to Be in the game becomes present.
VERSATILITY OF THE GAMES: engagement + ideal “way” of working curricular content and socio-emotional abilities.

SUSTAINABILITY: Please list a quick breakdown of your funding, indicating the percentage that comes from each source.

Today, 100% of revenue comes from the Workshops. Our goal:
Sale of the games licenses;
Develop Projects with Governments.
Lenders that through physical/financial contrast increase the offering of Workshops, development, manufacturing and gamification for greater scalability.

MODEL: How does your mission relate to your business model (i.e. Non-profit, for-profit or hybrid)?

Mission: “Make learning spaces more desirable; business and organizations more creative and innovative.” Our model is for profit, with voluntary actions in the Educators Groups: Campinas: Aug/2013 to Aug/2014; Atibaia: May/2014 ending in Nov/2014. We invested in Human Resources because these spaces of “fermentation” generate the possibility of change in the “paradogma” for the new paradigm of the education worthy of this Gift.

FUNDING PRIORITIES: If your organization were given $20K in unrestricted funding today, how would you use it? Why?

Gamify games that we use, guarantee the scalability of desired use and make feedback that the game offers possible in knowledge management for the student, teacher, coordinator and parents!
Develop/manufacture games in larger quantity.
Offer consulting to Public Schools for 1 year.

PARTNERSHIPS: Tell us about your partnerships that enhance your approach.

Art Therapy: Ana Alice Trubbianelli (Engineer, Art Therapist)
Strategies of Art Therapy propose the path to meeting up with the Me and recuperate what is human in the human being. (Ana Mae Barbosa)
Music: Tânia Maya (Pedagogue and Singer) and Edinho Paraguassu (Physical Education Teacher), through Circular Music and Dance Games they reconnect the body, the mind and the spirit; which certainly favors and increases learning potential.

COLLABORATIONS: Have you considered or initiated partnerships with any of the other Challenge Pacesetters? If so, please share.

We have not made any yet... We do think that it is a potential to leverage our projects that can have an “as-one” focus. For beyond the choice of 10 finalists, we see that the created network is the path in the direction of enabling these meetings and collaborations.

VISION: If you had unlimited funding, and you could fast forward 15 years to when your program has been able to achieve wild success - what will it have achieved?

The Academia do Cérebro (Brain Gym) as an Institute, our own headquarters with a natural pool, a lot of green area; that offers offices to: teachers, children, teenagers, young people, adults and families. Overall a place where people want to be! Generator and multiplier of knowledge, publications and one of the world references in the new education paradigm.

IMPACT - KEY METRICS: Please list the key data points that you would cite as evidence that you are able to achieve lasting learning outcomes. Please also share one data point for which you most hope to see better results over time

We give voice to the evaluation of the teachers of the Degree of Practice of Games Atibaia/SP 08/27/2014, fourth meeting:
“We learned games that stimulate curiosity.
Very productive, interesting, it certainly will help in the students’ learning.
Challenging, stimulating, a very good course, very practical.
I thought the idea to learn through play was fantastic. I believe that children will have a lot of fun.”
We want to guarantee greater if not full utilization of the games.

IMPACT - REPORTING SAMPLE: Please attach any examples of your impact reporting. [optional]:

dados_oficina_impacto.324.jpg

RESEARCH AND EVIDENCE: Please link or attach any research or evidence resource you are open to sharing more widely [optional]. Building research and evidence is a key aim of this initiative, and the resources you share may be chosen for listing in the Center for Education Innovations library:

pesquisas_e_evidencias_lego.docx

SOURCE: If applicable - who created the research or evidence you are choosing to share? :

IMPACT - REACH: How many people did your project directly engage in programmatic activities in the last year?

500 to 1,000

STUDY: Has an external evaluation or study been conducted of your organization?

No

Other (please specify)

We absolutely make it a point to assess our activities in a creative way, this is a permanent tool to perfect ourselves.

Number of Employees:

Fewer than 10

Number of Volunteers:

Fewer than 10

APPROACHES: Given the complexity of play, it is not surprising that there have been numerous research attempts to categorize the different types and approaches! Please indicate which of the following your project focuses on.

Physical Play, Play with Objects, Games with Rules, Creating a Supportive Socio-Emotional Environment, Providing a Range of Opportunities (providing the equipment and materials needed for various types of play), Educational Structuring (developing playful projects within educational contexts), Adults Participating (Ensuring adults are able to play alongside children), Challenging Play (play that disrupts - where rules are disregarded and levels of imagination are high).

Other (please specify)

AFFILIATION: Please specify if your organization has any existing affiliations with the LEGO Group.

We don’t yet have any. Let our desire to get closer, and of the possibility to increase our learning be known here.

Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: Xmile Learning.

Xmile Learning

O “Mistério dos Sonhos” é uma série de jogos educativos orientado para o 1º, 2º e 3º anos do E.F., com conteúdo didático baseado nas Diretrizes Curriculares Nacionais (MEC), em Língua Portuguesa, Matemática, Ciências Humanas e da Natureza, integrados e diluídos no contexto das histórias.

About You

Organization: Xmile Learning more ↓↑ hide↑ hide

About You

First Name

Nicolas

Last Name

Peluffo

About Your Project

Organization Name

Xmile Learning

Organization Website

How long has your organization been operating?

Please select

The information you provide here will be used to fill in any parts of your profile that have been left blank, such as interests, organization information, and website. No contact information will be made public. Please uncheck here if you do not want this to happen..

Project

read more↑ hide↑ hide

Project Name

Xmile Learning

Project Subtitle

Mistério dos Sonhos (Mystery of Dreams)

Select the stage that best applies to your project

Start-Up (a pilot that has just begun operating)

Year founded

2013

Is your organization a

For‐profit

Organization Country

n/a

Country where this project is creating social impact

n/a

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

“Mistério dos Sonhos” is a series of educational games oriented to the 1st, 2nd and 3rd years of Elementary School, with educational content based on the National Curricular Guidelines (MEC), in the Portuguese Language, Mathematics, Human and Natural Science, integrated in the context of the stories

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What if school was as fun as playing videogames?

Problem: What problem does your solution address?

School has worked under the same model for the past 200 years, it was already bad and it’s only become worse since then. The current generation of kids, born digital, lives under a quantity and velocity of information and stimulus that we have never experienced before, at the same time, with all of the recent economic growth, we continue to have mediocre educational performance in most countries and even more in Brazil, something needs to change.

Solution: What is the proposed solution?

The biggest problem in Brazil is basic education, the levels of functional illiteracy are terrifying, therefore, focusing on literacy-age children is the first step.
In following, it is fundamental to go into their world, a world of fantasies, of make-believe, of adventures, colors and movement. It is also a world that is more and more digital.
To ally all of this to a solid pedagogical proposal that proposes an aesthetic and narrative quality, the contextualization and interdisciplinary nature of the content, absolutely in line with 21st century values will result in a fun, stimulating and effective learning experience.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

The majority of schools (public and private) offer weekly computer classes to children at the age of literacy. In practice, unfortunately, the children learn little there, beyond already being digital natives, they end up surfing the internet with no direction (“just don’t go on YouTube or Facebook” says the teacher) or accessing content of little academic relevance.
Through Mistério dos Sonhos, we have achieved an exceptional level of engagement, with the children concentrated on what they are doing, asking to return to the activity and teachers content with their students who are motivated and focused on something new and productive.
Yes, learning can be fun, stimulating and effective.

Impact: What is the impact of the work to date and expected impact in the future?

Currently Xmile Learning is implementing Mistério dos Sonhos in pilots that will last all of the 2014 school year in 8 Brazilian municipalities in partnership with MEC and the Lemann Foundation, as well as 15 private schools in Rio de Janeiro and São Paulo, there are more than 11,000 children trying a new way to learn.
Despite the difficulties in implementing all of the pilots simultaneously, the results have been excellent form the viewpoint of engagement with students, teachers and parents. The result in terms of learning can only be earned at the end of the school year, the Lemann Foundation is helping us with this impact evaluation also.
In terms of the future, the objective is to bring fun and enjoyment for learning to within the classroom, create a more dynamic environment and relate the concrete world more with the academic world of all children in Brazil.

Full Impact Potential: What are the main spread strategies moving forward?

There are around 9.5 million children at literacy age (taking 1st, 2nd, or 3rd grade) in Brazil, in the focus of the national curricular guidelines of MEC and our multiplatform solution (web, mobile - iOS and Android-, and desktop – Linux and Windows) allow this solution to be used in the whole country, in conditions with a very simple infrastructure, allowing a large scale. Mistério dos Sonhos was created to be at the beginning of other school years, as well as being located in and exported to other countries also, adapting to the peculiarities of each region in the future.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

Our business model is based on a yearly subscription of R$60 per student, with this average ticker, we need approximately 9,000 students to break even, which means an average municipality for example.
Our current focus in on the implementation and future conversion of the pilots, as well as polishing of the product. We intend to be more commercially aggressive starting in 2015, until then, we are seeking partners for distribution channels.

Funding: How is your project financial supported?

Friends and family, Individuals, Foundations, Customers.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

There are no other solutions based on games in the Brazilian market that operate in the same age range, however, there are competitors in ages just over that of Mistério dos Sonhos, like Ludz, Plinks, Vila Kademi, Manha High, and Kiduca. Beyond having another target audience, they are solutions that generally are single-platform (generally only the web), single-subject( generally only Math) and offer games like isolated tasks, little connected to the narrative and the context of the game, appearing more like homework than like a fun commercial game.

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

In 2012 the founders, Nicolas Peluffo and Roberto Kaplan met at Harvard Business School and discovered a personal and professional affinity: they both had small children, a story of success as entrepreneurs in other areas and a great desire to do something significant for Brazil.
Upon studying the case of an American educational toy company that goes into the school market, they remember how boring their school classes were and realize that they could create a totally different experience, one that’s fun and modern, that would go to millions of children through technology. This is how the idea began, that brought forth Xmile Learning.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Nicolas Peluffo – CEO and Co-Founder –Administrator, Associate at Ponta dos Ganchos Resort
Roberto Kaplan – CFO and Co-Founder – Economist, Associate at Fiszpan, Vengal Bares and Volta Restaurant.
André Piacentini – CTO – Software Engineer , participation in more than 160 IT projects.
Rafael Albalustro – Creative Director – Designer, 7 years of experience in the Videogame market.
Cacau Lopes Silva – Psychologist with Masters in Education

Supplemental

read more↑ hide↑ hide

Awards

-June of 2013: Mystery of Dreams was a finalist at the Festival ComKids Prix Jeunesse Ibero-Americano;
-June of 2013: Xmile Learning was chosen to integrate the accelerated class from Artemísia Negócios Sociais;
- August 2013: Mystery of Dreams was one of the 10 chosen to integrate the first class of Start-Ed from the Lemann Foundation in 2013;
-October 2013: Mystery of Dreams was the first placed in the “Educational Applications” category and received the best evaluation of all the 35 competing projects for the Digital Arts Award and Educational Applications of the Hypertext Symposium and Technology in Education.

Primary Target Age Group

6 - 12.

Your role in Education

After-School Provider.

Please specify which of the following best applies:

I am applying on behalf of a particular program or initiative.

The type of school(s) your solution is affiliated with (if applicable)

Public (tuition-free), Private (tuition-based), Home-School.

Intervention Focus

Curricular, Online Learning.

Does your project utilize any of the innovative design principles below?

Putting Children in Charge: Giving children a voice and cultivating agency via experiential learning, project-based learning, and civic engagement.

Is your project targeted at solving any of the following key barriers?

One size fits all fits none: Students are disengaged and not being prepared for "real life."

Need

Offer

What key learning outcomes does your work seek to improve?

- Curriculum: Portuguese Language, Mathematics, Social and Human Sciences;
- Abilities of the 21st Century: Collaboration, Creativity and Critical Analysis;
- Comprehension and problem solving in simulations of real situations;
- Work on self-esteem and self-confidence;
- Create an fun, stimulating and effective learning experience;

Secondary Form

read more↑ hide↑ hide

PROGRAM DESIGN CLARITY: We are hungry to know more about what exactly your model consists of. Please succinctly list a) what main activities are you doing with your beneficiaries, b) where you carry out the activities? c) how often? d) for how many hours? e) who delivers the services? and f) any other brief details

a) Mistério dos Sonhos provides a play-oriented activity of consolidation of educational knowledge (based on the national curricular parameters);
b) In school, in the classroom as well as the computer lab. In some cases, it is also used as homework;
c) Weekly;
d) In the time of one class (approximately 50 minutes in general);
e) The teacher or computer lab monitor (at times, both together)

INSPIRATION: What do you consider the most important trends or evidence that inspire you to believe the world is ready to Re-imagine Learning? Please elaborate.

Observation = The prior field has a problem and does not allow typing.
………..
The society in which we live, from the view of everyday human relations as well as that of the work market, cries out for the distinct abilities of those from 200 years ago when the current system was conceived. Being effective and efficient in this new context requires having a solid basis in your language, in mathematics, physics, chemistry, history, biology and geography but also in knowing how to collaborate, have resilience, respect opinions, be kind and competitive without being destructive, with lots of creativity

LEARNING THROUGH PLAY: What does “learning through play” mean to you and why it is a must-have, instead of a nice to have?

Making the students learn to learn is possibly the greatest challenge that we have in front of us. For this, we should treat learning as an experience that should be enjoyable, challenging and rewarding, like a good game. The current model is the most distant thing from this that you could conceive.

SUSTAINABILITY: Please list a quick breakdown of your funding, indicating the percentage that comes from each source.

Today the company has already broken even, 100% of our revenue comes from B2B (private schools).
We hope to grow in the next year focusing on municipal and state public networks.

MODEL: How does your mission relate to your business model (i.e. Non-profit, for-profit or hybrid)?

Our company is for profit and charges for its services, however it is totally aligned with its proposal.

FUNDING PRIORITIES: If your organization were given $20K in unrestricted funding today, how would you use it? Why?

Marketing and Sales
Because we already have an excellent team that is constantly improving our existing product (Mystery of Dreams) and developing a new product (Orion), what we lack is the capability to improve our short term distribution.

PARTNERSHIPS: Tell us about your partnerships that enhance your approach.

The Lemann Foundation has been an enormous partner with Xmile Learning, allowing us to learn more about products, about start-ups, about education in Brazil and in the world and overall financing the implementation of a pilot in 8 Brazilian municipalities during 2014, reaching more than 7,000 children.
This partnership was fundamental for our success.

COLLABORATIONS: Have you considered or initiated partnerships with any of the other Challenge Pacesetters? If so, please share.

We have thought of doing this, I believe that starting in the beginning of 2015 we will be ready to put new partnerships in place, from the commercial standpoint as well as that of development of new products. We have special interest in Childhood Education and the English Language.

VISION: If you had unlimited funding, and you could fast forward 15 years to when your program has been able to achieve wild success - what will it have achieved?

Success to us would be to be able to make it to 1 million users, that were happy with the use of the tool and, just as important as this, that were proven to be benefited in a significant way with better results in their education.

IMPACT - KEY METRICS: Please list the key data points that you would cite as evidence that you are able to achieve lasting learning outcomes. Please also share one data point for which you most hope to see better results over time

At the end of 2015 we will have a large study (already contracted) that will provide data respecting our hypotheses with respect to school performance, as well as:
1 - Improvement in performance of cognitive abilities (problem solving, logical, verbal and numerical rationalization);
2 - Improvement in socio-emotional abilities (Determination, Achievement, Emotional Stability, Open to New Experiences and Kindness);

IMPACT - REPORTING SAMPLE: Please attach any examples of your impact reporting. [optional]:

RESEARCH AND EVIDENCE: Please link or attach any research or evidence resource you are open to sharing more widely [optional]. Building research and evidence is a key aim of this initiative, and the resources you share may be chosen for listing in the Center for Education Innovations library:

SOURCE: If applicable - who created the research or evidence you are choosing to share? :

IMPACT - REACH: How many people did your project directly engage in programmatic activities in the last year?

1,001 to 10,000

STUDY: Has an external evaluation or study been conducted of your organization?

In progress

Other (please specify)

Number of Employees:

10-100

Number of Volunteers:

Fewer than 10

APPROACHES: Given the complexity of play, it is not surprising that there have been numerous research attempts to categorize the different types and approaches! Please indicate which of the following your project focuses on.

Creating a Supportive Socio-Emotional Environment, Educational Structuring (developing playful projects within educational contexts).

Other (please specify)

AFFILIATION: Please specify if your organization has any existing affiliations with the LEGO Group.

We do not have any affiliation with the LEGO group.

Project

This innovation also has a Project Page where you can read more about its latest progress.
Go to Project: FUTURO VIVO COMMUNITY PROJECT.

FUTURO VIVO COMMUNITY PROJECT

We were born with the purpose to sustain personalities that, with a critical and creative sense, acquire the capabilities and attitudes key to transform the reality.

The program objective is to facilitate all educational processes trending to improve the people quality of life.

About You

read more ↓↑ hide↑ hide

About You

First Name

Savina

Last Name

Almonte

About Your Project

Organization Name

Organization Website

How long has your organization been operating?

Please select

The information you provide here will be used to fill in any parts of your profile that have been left blank, such as interests, organization information, and website. No contact information will be made public. Please uncheck here if you do not want this to happen..

Project

read more↑ hide↑ hide

Project Name

FUTURO VIVO COMMUNITY PROJECT

Project Subtitle

A PLACE WHERE WE ARE ALL VERY HAPPY

Select the stage that best applies to your project

Established (past the previous stages and has demonstrated success)

Year founded

1999

Is your organization a

Non‐profit/NGO/citizen sector organization

Organization Country

Guatemala, GU, Guatemala

Country where this project is creating social impact

Guatemala, GU, Guatemala

Elevator Pitch: Share a concise summary. Help us pitch this solution! Provide an explanation within 3-4 short sentences.

We were born with the purpose to sustain personalities that, with a critical and creative sense, acquire the capabilities and attitudes key to transform the reality.

The program objective is to facilitate all educational processes trending to improve the people quality of life.

WHAT IF Inspiration: What's one way your project dares to ask, “WHAT IF?”

What would happen if we have happy families in every household, with healthy children and parents; with family love relationship

Problem: What problem does your solution address?

In Guatemala, over half of the population lives in poverty and about 12% lives in extreme poverty. Has a Human Development Index (IDH) of 0.574, which place it on the 131th rank of 187 countries.

Some of the biggest issues in the community where we work are: chronic children malnutrition, alcoholism, children exploitation, and genre inequality, lack of

basic services (education and health)

Solution: What is the proposed solution?

Before this situation, the project Futuro Vivo was born in 1998 and our goal is to support childhood and youth development, (and their families) that are most affected by the marginalization of Concepción Las Lomas, zone 16 of Ciudad de Guatemala.
From the beginning we'd been working to satisfy the education, food, sanitary and community needs of the population benefiting from the program.

Futuro Vivo was born to promote and to form those who have a lack of opportunities to advance: unattended, vulnerable and marginalized children and youth. With this purpose, Futuro Vivo believes that education is the best road to free those who have less opportunities.

What awards or honors has the project received?

Example: Walk us through a specific example(s) of how your solution makes a difference; include its primary activities.

Here is an example of a day on the functioning of the project.

https://www.youtube.com/watch?v=ENWxVoH71ck

Impact: What is the impact of the work to date and expected impact in the future?

Futuro Vivo development program is structured on the following areas of intervention:

• Education: Daily preschool and elementary classes, providing the necessary school tools and materials.

Pedagogic and Psychological Support. Comprehensive training during free time.

• Nutrition: Daily feeding (Breakfast and Lunch) to every child in the program

• Health: clinics Specialized basic services to deworm, vaccinate, rehabilitate and medical assessments.

• Family Encouragement: Adult Alphabetization workshops, organization and coordination of family activities through monthly interactive meetings, home visits and training sessions.

• Agriculture: agricultural production by the fathers in the family in community gardens and in the farms.
Youth area:

Full Impact Potential: What are the main spread strategies moving forward?

We extend our action field to one of the most depressed areas of the country: Altaverapaz. At this time we are on the identification stage for the needs and reaching out to the villages we will be working with. Inside the actions we are deeming necessary: work on the topic for training teachers and community work that impacts the scheme change from the traditional androcentric educational centers that bear zero quality.

We also deem necessary to work on the health, from the school, the groups, cooperatives, and board of education ad board of health.

Sustainability Plan: What is this solution's plan to ensure financial sustainability?

Productive workshops:

a) already active: Soy, chocolate, bakery.
We need to strength our marketing strategy
b) to implement an Industrial Embroidery workshop (beginning stage)
c) To position the "career of the future" as a feasible mean for achievement for funds and diffusion
d) continue managing public funds and government partnerships

Funding: How is your project financial supported?

Foundations, NGOs, National government, Customers, Other.

Marketplace: Who else is addressing this problem and how does the proposed solution differ from these approaches?

We don’t have a similar project for acting

Founding Story: Share a story about the “Aha!” moment that led you to get started and/or to see the potential for this to succeed.

The program emerges after the founding of the Religious Community Carmelitas de la Enseñanza at the Concepción de las Lomas village (Guatemala) in April 1997. The particular charm of this congregation is the educative work, for awareness and development in marginalized area, together with a humanitarian spirit that is the life of the carmelitana sisters.

Team: What roles does your team consist of (i.e. full-time vs. part-time staff, volunteers, board members, etc) and how do you plan to expand the team as the project grows?

Coordinating Team:

•Education:
In charge: Sister. Savina; Education Coordinator
•Nutrition:
In charge: Maria Balan who coordinates 5 groups of mothers for each day of the week, 10 female on each group
-Health: in charge: Alicia Concua
Parents. In charge: Carolina Mejia & Bayron Dieguez (volunteer/ Part-time)
-Management and Projects: In charge: Sister. Savina

Supplemental

read more↑ hide↑ hide

Awards

Foundation Gutierrez Award (Guatemala)
Proyecto de la Ciudad Award Municipality of Guatemala
Mujer Avon 2012 Award (granted to the program coordinator)

Primary Target Age Group

0 - 1.5, 1.5 - 3, 3 - 5, 6 - 12, 13 - 17, 18 - 35, 35+.

Your role in Education

Administrator.

Please specify which of the following best applies:

I am applying on behalf of a school(s).

The type of school(s) your solution is affiliated with (if applicable)

Public (tuition-free).

Intervention Focus

Childcare, Curricular, Extracurricular, Professional Development, Community, Financing.

Does your project utilize any of the innovative design principles below?

Putting Children in Charge: Giving children a voice and cultivating agency via experiential learning, project-based learning, and civic engagement.

Is your project targeted at solving any of the following key barriers?

Whole child development is undervalued: Essential parts of development get left behind as children get older, such as healthy habits, executive function, and social and emotional learning.

Need

Self-financing

Offer

Community work, work with parents/emotional skills development program

What key learning outcomes does your work seek to improve?

Strengthened the community work strategy as a way to impact comprehensive educational and quality processes
Trained teachers on the use of didactical resources and the environment as an education quality element
Trained teachers that apply all strategies for education facilities in every classroom
Establishing a thought skill program through games and playful activities, as a teaching strategy.
Extra-curricular areas strengthened: music, dance, sports and acting

Secondary Form

read more↑ hide↑ hide

PROGRAM DESIGN CLARITY: We are hungry to know more about what exactly your model consists of. Please succinctly list a) what main activities are you doing with your beneficiaries, b) where you carry out the activities? c) how often? d) for how many hours? e) who delivers the services? and f) any other brief details

Free daily preschool and elementary school classes. Through art. Pedagogic and Psychological Support. Comprehensive training during free time. Daily feeding (Breakfast and Lunch) to every child in the program Pediatric and dentist services. Agricultural production with the parents and the children.

INSPIRATION: What do you consider the most important trends or evidence that inspire you to believe the world is ready to Re-imagine Learning? Please elaborate.

Our experience, to present school as a community intervention instrument able to support personalities that, with a critic and creative sense, provide the necessary skills and key attitudes for the transformation of their reality. School as a community reference. A happy, healthy and beautiful place where everyone wants to be. This is possible in communities with social vulnerability situation. We are making this experience. A school as an instrument for the community, creating peace and respect for the life of every existing thing.

LEARNING THROUGH PLAY: What does “learning through play” mean to you and why it is a must-have, instead of a nice to have?

The game in class has an integrating factor for learning. This way, the educative process will be accomplished through semi-structured and structured games and other activities in which the children will use their language and cognitive abilities in an informal way, favoring a relation between the student learning spontaneous capacity and the goals to be reached in this segment of education. The facility has resources and didactic material of common use, which can be accessed, and in that way to strength the learning process

SUSTAINABILITY: Please list a quick breakdown of your funding, indicating the percentage that comes from each source.

MGuatemala Board of Education:

Self-financing:

NGO managing the funds: FSU, T de Esperanza (Spain) (misión Central (Germany), Amigos de Guatemala(Italy),

budget percentage:

School: 40%

Nutrition: 20%

Social Risk Prevention Program for Youth 20%

MODEL: How does your mission relate to your business model (i.e. Non-profit, for-profit or hybrid)?

Futuro Vivo was born to promote and to form those who have a lack of opportunities to advance: unattended, vulnerable and marginalized children and youth. With this purpose, Futuro Vivo believes that education is the best road to free those who have less opportunities.

These services are being offered free of charge with the active participation of the beneficiaries.

FUNDING PRIORITIES: If your organization were given $20K in unrestricted funding today, how would you use it? Why?

1. To create the pertinent playful Educational Material.
2. To adapt the preschool classrooms to be able to respond in a more adequate way to the type of education we want to offer.
3. Teacher training in learning topics with a playful focus

PARTNERSHIPS: Tell us about your partnerships that enhance your approach.

Guatemala Board of Education: Monetary and Training
Valle de Guatemala University: support from trained volunteers
Caritas de Guatemala: Logistic and materials support
NGO SED: support in projects
Fundación Social Universal: financial support

COLLABORATIONS: Have you considered or initiated partnerships with any of the other Challenge Pacesetters? If so, please share.

It would be something very interesting and enriching
We already had established contact with some institutions

VISION: If you had unlimited funding, and you could fast forward 15 years to when your program has been able to achieve wild success - what will it have achieved?

1. An adequate area for the preschool age children, in which they can work with enough space, learning corners, yards with playful and didactic resources enough to support the learning.
2. Didactic and cultural and educative material elaborated that is socially relevant. This material could be shared with the other institutions.
3. The experience is copied in many areas in vulnerable social conditions

IMPACT - KEY METRICS: Please list the key data points that you would cite as evidence that you are able to achieve lasting learning outcomes. Please also share one data point for which you most hope to see better results over time

The attended population
Materials and equipment attained and made
Show the results of the processes in the benefitted population
Graphic material
Results and summary submission

IMPACT - REPORTING SAMPLE: Please attach any examples of your impact reporting. [optional]:

RESEARCH AND EVIDENCE: Please link or attach any research or evidence resource you are open to sharing more widely [optional]. Building research and evidence is a key aim of this initiative, and the resources you share may be chosen for listing in the Center for Education Innovations library:

SOURCE: If applicable - who created the research or evidence you are choosing to share? :

IMPACT - REACH: How many people did your project directly engage in programmatic activities in the last year?

Not Applicable - yet! (we are at the idea stage or start-up)

STUDY: Has an external evaluation or study been conducted of your organization?

Yes

Other (please specify)

Number of Employees:

10-100

Number of Volunteers:

10-100

APPROACHES: Given the complexity of play, it is not surprising that there have been numerous research attempts to categorize the different types and approaches! Please indicate which of the following your project focuses on.

Physical Play, Play with Objects, Pretence/ Socio-Dramatic Play, Games with Rules, Providing a Range of Opportunities (providing the equipment and materials needed for various types of play), Educational Structuring (developing playful projects within educational contexts), Adults Participating (Ensuring adults are able to play alongside children).

Other (please specify)

AFFILIATION: Please specify if your organization has any existing affiliations with the LEGO Group.

Gazedu Project

Gazedu comes from a word "Gazeti " a swahili word which means newspaper and EDU which means education , Gazedu uses outdated newspaper as a supplement learning materials due to insufficient books in primary schools in Tanzania

  • 0 tags
  • 0 followers
Syndicate content