PROGRAM DESIGN CLARITY: We are hungry to know more about what exactly your model consists of. Please succinctly list a) what main activities are you doing with your beneficiaries, b) where you carry out the activities? c) how often? d) for how many hours? e) who delivers the services? and f) any other brief details
a. The Jeepneed Education Model has 3 parts:
1. Distributing the Lab-in-a-Box
2. Implementing the Teacher Support Program – A training program to teach the lab in a box, creating their own modules and coaching others
Supported via SMS to follow up with teachers, detect problems
3. The Mobile Lab – A cycle of visits that supplement lab classes by teaching documentation skills
b. Where: Capiz, Philippines
c. How often:
Lab in a Box deployment - once per quarter
Trainings - once a month
Mobile lab visits - once a month
d. For how many hours
training - 8 hours once a month
lab visit - 1 hour per class
e. Who delivers the services
training: jeepneed trainors
mobile lab visit: hired facilitator
implement lab in a box: teachers teach the lessons in class
INSPIRATION: What do you consider the most important trends or evidence that inspire you to believe the world is ready to Re-imagine Learning? Please elaborate.
1. Design thinking in school curriculum, emphasis on skills over content - Design for Change in Riverside school, d.schools educators toolkit, what better way to put students at the center of their learning
2. The quality of education in the low cost private school movement
Brac schools ability to train mothers with teaching techniques Americas charter schools still struggle with - the BOP understands these priorities and will invest in the change
3. Engineering concepts in low cost kits - Experifun
Materials are being designed to be open, and allow students to discover
LEARNING THROUGH PLAY: What does “learning through play” mean to you and why it is a must-have, instead of a nice to have?
Play is a friendly experiment. You face discovery with a friendly smile which allows you to test more new things, receive feedback with openness, work with others, direct outcomes, and practice in a safe environment. At an age where we need to create more than we consume, where future jobs are uncertain, and futures bring new problems to solve, play becomes the only way to learn.
SUSTAINABILITY: Please list a quick breakdown of your funding, indicating the percentage that comes from each source.
for June 2013 - June 2014
Individual Donors 5%
Profit from Sales of lab in a box modules 40%
It takes us 4500 USD to develop a kit, from content development to first 100 pcs of materials
We need 40,000 USD to fully develop the SMS and mapping system
MODEL: How does your mission relate to your business model (i.e. Non-profit, for-profit or hybrid)?
The hybrid model allows us to receive grants to develop content, test and pilot programs in order to guarantee the educational value
Being a for profit also makes sure we focus on creating a product our customers will but because they see the value in it, not simply because a donor or a non profit trend has identified this value.
FUNDING PRIORITIES: If your organization were given $20K in unrestricted funding today, how would you use it? Why?
Develop and test an assessment model using the SMS system. 12000USD
This should allow us to guarantee the existing kits and improve them, as well as reach and follow up with more teachers in our training program.
Invest excess in inventory for unmet orders
PARTNERSHIPS: Tell us about your partnerships that enhance your approach.
The Mind Museum - largest customer and as a well known science institution, they also provide their stamp of approval
Pilot Schools and Teachers - have helped us determine key focus areas, and given us valuable feedback to refine content
Content Developers - we receive input from experts, scientists, university professors on the soundness of our science
COLLABORATIONS: Have you considered or initiated partnerships with any of the other Challenge Pacesetters? If so, please share.
The Mitrataa Foundation is on to developing a very interesting game to suggest community issues, matched to students "choose your own adventure" choices. I would love to carry this in our mobile lab and see potential for collaboration there.
VISION: If you had unlimited funding, and you could fast forward 15 years to when your program has been able to achieve wild success - what will it have achieved?
Students expand their projects to address issues they have discovered locally.
Teachers are creating their own modules and sharing it with other teachers or distributing it through jeepneed's lab in a box.
Integrated other subjects into our modules.
Allow other countries to localize our education content.
Extremely low cost activities are adopted and recommended by the Department of Education
IMPACT - KEY METRICS: Please list the key data points that you would cite as evidence that you are able to achieve lasting learning outcomes. Please also share one data point for which you most hope to see better results over time
Number of student-centered modules contributed by teacher trainees
Number of schools replenishing consumable materials with local counterpart
Students who took action after module based on what they learned
Secondary: Standardized test scores
number of schools reached
Other (please specify)
we have been searching for interested partners and appreciate a recommendation
APPROACHES: Given the complexity of play, it is not surprising that there have been numerous research attempts to categorize the different types and approaches! Please indicate which of the following your project focuses on.
Providing a Range of Opportunities (providing the equipment and materials needed for various types of play), Educational Structuring (developing playful projects within educational contexts).
AFFILIATION: Please specify if your organization has any existing affiliations with the LEGO Group.