Problem: What problem is this project trying to address?
Digital technologies enable users to communicate and exchange information through many channels. Youth use these new technologies.
- 93% of teens use the Internet
- 80% + are online at least once a week
- 73% of teens have profiles on social networking sites
- 75% of teens own a cell phone
- 97% of teens play computer, web, portable, or console games.
Digital technologies provide countless opportunities for creativity, learning and sharing. Unfortunately, they are also the domain of phishers, scammers, hackers, bullies and sexual predators.
CyberSafeBC.ca will help youth be aware of the dangers when they share information and images via email, text, social media, online and through gaming systems. It will target youth through a video-based, certificate-granting course.
Solution: What is the proposed solution? Please be specific!
CyberSafeBC will arm youth with information to help them be CyberSafe on the internet, on their phones and on gaming systems. Upon completion of a video-based training course, users will be able to take an exam to get certified by CyberSafeBC.
The training will deal with four areas:
• Online Safety-phishing (scammers of financial information) and money/security issues (visa and banking);
• Digital Footprint-Sharing text and images-once it is out there, it is impossible to get back;
• Online Ethics-what can be posted, cyber-bullying, uploads and downloads of intellectual property and best practices for email, texting and social media; and
• Online Criminality-luring, youth porn (sexting of images of youth under 16) and piracy (theft of copyrighted intellectual property).
This website will be unique because it is targeted to youth, includes a complete video-based curriculum, tests for knowledge competency and provides a certificate. Also applicable to parents & seniours.