Example: Walk us through a specific example(s) of how this solution makes a difference; include its primary activities.
The majority of schools (public and private) offer weekly computer classes to children at the age of literacy. In practice, unfortunately, the children learn little there, beyond already being digital natives, they end up surfing the internet with no direction (“just don’t go on YouTube or Facebook” says the teacher) or accessing content of little academic relevance.
Through Mistério dos Sonhos, we have achieved an exceptional level of engagement, with the children concentrated on what they are doing, asking to return to the activity and teachers content with their students who are motivated and focused on something new and productive.
Yes, learning can be fun, stimulating and effective.
Impact: What is the impact of the work to date? Also describe the projected future impact for the coming years.
Currently Xmile Learning is implementing Mistério dos Sonhos in pilots that will last all of the 2014 school year in 8 Brazilian municipalities in partnership with MEC and the Lemann Foundation, as well as 15 private schools in Rio de Janeiro and São Paulo, there are more than 11,000 children trying a new way to learn.
Despite the difficulties in implementing all of the pilots simultaneously, the results have been excellent form the viewpoint of engagement with students, teachers and parents. The result in terms of learning can only be earned at the end of the school year, the Lemann Foundation is helping us with this impact evaluation also.
In terms of the future, the objective is to bring fun and enjoyment for learning to within the classroom, create a more dynamic environment and relate the concrete world more with the academic world of all children in Brazil.
Spread Strategies: Moving forward, what are the main strategies for scaling impact?
There are around 9.5 million children at literacy age (taking 1st, 2nd, or 3rd grade) in Brazil, in the focus of the national curricular guidelines of MEC and our multiplatform solution (web, mobile - iOS and Android-, and desktop – Linux and Windows) allow this solution to be used in the whole country, in conditions with a very simple infrastructure, allowing a large scale. Mistério dos Sonhos was created to be at the beginning of other school years, as well as being located in and exported to other countries also, adapting to the peculiarities of each region in the future.