Karisma Kidz: Character Counts
Example: Walk us through a specific example(s) of how this solution makes a difference; include its primary activities.
Impact: What is the impact of the work to date? Also describe the projected future impact for the coming years.
Spread Strategies: Moving forward, what are the main strategies for scaling impact?
Financial Sustainability Plan: What is this solution’s plan to ensure financial sustainability?
Marketplace: Who else is addressing the problem outlined here? How does the proposed project differ from these approaches?
Founding Story
Team
Via the team at Ashoka
Co-Founder
No Poverty, Gender Equality, Decent Work and Economic Growth, Responsible Consumption and Production.
I have created a wealth of training seminars and digital resources covering emotional and social learning, parental work-life balance, digital safety, and digital parenting. I have also built a strong reputation as an expert in the areas of Emotional Intelligence and Parenting, regularly being asked to contribute to segments on Sky News, BBC and ITV and delivering seminars for The British Library, Credit Suisse and Hogan Lovells to name a few of my previous clients.
We have partnered with the BBC, Telefonica, KD Interactive and Intel thus far. We have made games that teach skills such as healthy eating, finacial management and responsible energy consumption. We aim to expand to partnerships with other brands to further prove the effectiveness of the use of games to effect behaviour change. We are part of Ernst and Young's Accelerate programme, while KPMG’s High Growth Technology Group supports us in managing our finances and our board includes Sue Atkins (Parenting Made Easy), Michael Ogden (Sony Playstation), and Chris Maples (Microsoft; Spotify).
Comments
This is nice.. Thanks