The Re-imagine Learning Network

The LEGO Foundation and Ashoka believe that playful learning can change the world. Together, alongside a growing global network of social innovators who feel the same way, we’re re-imagining learning for the 21st century—at home, in schools, everywhere. Learn More

Meet the Network

Play2Learn Champions and Fellows

These Ashoka Fellows and Champions represent some of the world’s best and most effective playful learning programs, based on innovation, reach and impact.

The Future Project, USA

Empowering the next generation to build America's future

Thorsten Keifer

Nairobi, (and in different locations), Kenya

Oliver Percovich

Kabul & Mazar-e-Sharif, Afghanistan

CACA, Turkey

Unleashing children's potential in post-conflict environments through play

Aleta Margolis

United States

Agenda! Children Association, Turkey

Creating active Changemakers through games and play

Mary Anne Amorim Ribeiro


STIR Education, India

Creating a teacher-led movement to improve children's learning in developing countries

Colegio Montserrat, Spain

Transforming the school system into a playful and interactive experience

TAAP Foundation, Venezuela

Leveraging the power of playful learning to promote peaceful co-existence

Luuk Rieng Group, Thailand

Using play to turn children from victims of violence to promoters of peace 

Alison Naftalin

Ghana & Uganda

Raneen, Jordan

Shifting memorization-based education to an interactive and imaginative environment

Mike McGalliard


Kevin Marinacci


Kiran Bir Sethi


Vishal Talreja

Bangalore, India

Idrott Utan Granser, Sweden

Promoting a more inclusive society through sports and play

DALE!, Argentina

Using interactive play to alleviate children's illiteracy 

Guy Etienne


Safarni, Egypt

Humanizing intercultural relationships for children to break the cycle of elitism

Germinalia, Mexico

Unleashing creativity for social development in indigenous and low-income communities



Grant Hosford and Jan von Meppen, two participants in the LEGO Foundation and Ashoka Re-imagine Learning Challenge, met in Pasadena, California this month to collaborate on tools that improve learning through gaming. The meeting exemplifies a rapidly growing focus on engaging students through entertaining and immersive learning.

Sep 08, 15

learning space differs in both look and feel from the traditional classroom. In the past year, we've met social entrepreneurs with an eye on education who are creating cost-effective methods to infuse schools with the type of culture and design that students need to better develop their curiosity, creativity, and imagination, and better achieve desired learning outcomes.

Jul 30, 15

Teacher-researchers, design-thinkers, teacherpreneurs. . . Educators of all types have the potential to exercise their creativity, collaboration, and playfulness to improve education.

When devising strategies to make education work for the 21st century, it's natural to think first about students. How do we prepare children for a rapidly changing world? For jobs that don't exist yet? For the creative problem solving required to tackle emerging global challenges?

Jul 30, 15